Use MainViewport when input is not provided a viewport (#3897)
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@@ -165,5 +165,13 @@ namespace Content.Client.State
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Viewport.Viewport.Eye = _eyeManager.CurrentEye;
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}
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protected override void OnKeyBindStateChanged(ViewportBoundKeyEventArgs args)
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{
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if (args.Viewport == null)
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base.OnKeyBindStateChanged(new ViewportBoundKeyEventArgs(args.KeyEventArgs, Viewport.Viewport));
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else
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base.OnKeyBindStateChanged(args);
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}
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}
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}
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