Straitjacket Functionality. (#18052)
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@@ -39,18 +39,6 @@ public sealed class CuffableComponent : Component
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/// </summary>
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[DataField("canStillInteract"), ViewVariables(VVAccess.ReadWrite)]
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public bool CanStillInteract = true;
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/// <summary>
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/// Damage is applied to someone when they try to uncuff themselves.
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/// </summary>
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[DataField("damageOnResist"), ViewVariables(VVAccess.ReadWrite)]
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public DamageSpecifier DamageOnResist = new()
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{
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DamageDict = new()
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{
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{ "Blunt", 3.0 },
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}
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};
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}
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[Serializable, NetSerializable]
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