Adds Network Resource Uploading for admins. (#6904)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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Content.Server/Administration/NetworkResourceManager.cs
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90
Content.Server/Administration/NetworkResourceManager.cs
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using Content.Server.Administration.Managers;
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using Content.Server.Database;
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using Content.Shared.Administration;
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using Content.Shared.CCVar;
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using Robust.Server.Player;
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using Robust.Shared.Configuration;
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using Robust.Shared.Network;
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namespace Content.Server.Administration;
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public sealed class NetworkResourceManager : SharedNetworkResourceManager
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{
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly IAdminManager _adminManager = default!;
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[Dependency] private readonly IServerNetManager _serverNetManager = default!;
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[Dependency] private readonly IConfigurationManager _cfgManager = default!;
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[Dependency] private readonly IServerDbManager _serverDb = default!;
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[ViewVariables] public bool Enabled { get; private set; } = true;
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[ViewVariables] public float SizeLimit { get; private set; } = 0f;
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[ViewVariables] public bool StoreUploaded { get; set; } = true;
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public override void Initialize()
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{
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base.Initialize();
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_serverNetManager.Connected += ServerNetManagerOnConnected;
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_cfgManager.OnValueChanged(CCVars.ResourceUploadingEnabled, value => Enabled = value, true);
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_cfgManager.OnValueChanged(CCVars.ResourceUploadingLimitMb, value => SizeLimit = value, true);
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_cfgManager.OnValueChanged(CCVars.ResourceUploadingStoreEnabled, value => StoreUploaded = value, true);
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AutoDelete(_cfgManager.GetCVar(CCVars.ResourceUploadingStoreDeletionDays));
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}
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/// <summary>
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/// Callback for when a client attempts to upload a resource.
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/// </summary>
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/// <param name="msg"></param>
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/// <exception cref="NotImplementedException"></exception>
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protected override async void ResourceUploadMsg(NetworkResourceUploadMessage msg)
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{
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// Do not allow uploading any new resources if it has been disabled.
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// Note: Any resources uploaded before being disabled will still be kept and sent.
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if (!Enabled)
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return;
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if (!_playerManager.TryGetSessionByChannel(msg.MsgChannel, out var session))
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return;
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// +QUERY only for now.
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if (!_adminManager.HasAdminFlag(session, AdminFlags.Query))
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return;
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// Ensure the data is under the current size limit, if it's currently enabled.
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if (SizeLimit > 0f && msg.Data.Length * BytesToMegabytes > SizeLimit)
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return;
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ContentRoot.AddOrUpdateFile(msg.RelativePath, msg.Data);
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// Now we broadcast the message!
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foreach (var channel in _serverNetManager.Channels)
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{
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channel.SendMessage(msg);
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}
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if (!StoreUploaded)
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return;
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await _serverDb.AddUploadedResourceLogAsync(session.UserId, DateTime.Now, msg.RelativePath.ToString(), msg.Data);
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}
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private void ServerNetManagerOnConnected(object? sender, NetChannelArgs e)
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{
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foreach (var (path, data) in ContentRoot.GetAllFiles())
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{
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var msg = _serverNetManager.CreateNetMessage<NetworkResourceUploadMessage>();
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msg.RelativePath = path;
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msg.Data = data;
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e.Channel.SendMessage(msg);
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}
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}
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private async void AutoDelete(int days)
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{
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if (days <= 0)
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return; // auto-deletion disabled...
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await _serverDb.PurgeUploadedResourceLogAsync(days);
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}
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}
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