Sending a mob out of a disposals unit shouldn't push them into a wall anymore (#5411)
* Sending a mob out of a disposals unit shouldn't push them into a wall anymore. * Something something resolves vs. OnRemove fighting it out * Disposals yeet reduction: Address reviews and other oddities
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@@ -10,9 +10,6 @@ namespace Content.Server.Disposal.Tube.Components
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Container Contents { get; }
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Direction NextDirection(DisposalHolderComponent holder);
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Vector2 ExitVector(DisposalHolderComponent holder);
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bool Remove(DisposalHolderComponent holder);
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bool TransferTo(DisposalHolderComponent holder, IDisposalTubeComponent to);
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bool CanConnect(Direction direction, IDisposalTubeComponent with);
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void PopupDirections(IEntity entity);
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}
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