Sending a mob out of a disposals unit shouldn't push them into a wall anymore (#5411)

* Sending a mob out of a disposals unit shouldn't push them into a wall anymore.

* Something something resolves vs. OnRemove fighting it out

* Disposals yeet reduction: Address reviews and other oddities
This commit is contained in:
20kdc
2021-11-23 23:38:46 +00:00
committed by GitHub
parent 0e98c1c524
commit eb18f7bc1c
5 changed files with 182 additions and 162 deletions

View File

@@ -10,9 +10,6 @@ namespace Content.Server.Disposal.Tube.Components
Container Contents { get; }
Direction NextDirection(DisposalHolderComponent holder);
Vector2 ExitVector(DisposalHolderComponent holder);
bool Remove(DisposalHolderComponent holder);
bool TransferTo(DisposalHolderComponent holder, IDisposalTubeComponent to);
bool CanConnect(Direction direction, IDisposalTubeComponent with);
void PopupDirections(IEntity entity);
}