Integration tests improvements:
1. Added dummy game ticker for future tests to reduce startup time of test. (no loading a map) 2. Re-organized tests a bit.
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107
Content.IntegrationTests/Tests/SaveLoadSaveTest.cs
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107
Content.IntegrationTests/Tests/SaveLoadSaveTest.cs
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using System.IO;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using Robust.Server.Interfaces.Maps;
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using Robust.Server.Interfaces.Timing;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.Interfaces.Resources;
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using Robust.Shared.Map;
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using Robust.Shared.Utility;
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namespace Content.IntegrationTests.Tests
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{
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/// <summary>
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/// Tests that the
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/// </summary>
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[TestFixture]
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public class SaveLoadSaveTest : ContentIntegrationTest
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{
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[Test]
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public async Task SaveLoadSave()
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{
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var server = StartServer();
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await server.WaitIdleAsync();
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var mapLoader = server.ResolveDependency<IMapLoader>();
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var mapManager = server.ResolveDependency<IMapManager>();
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server.Post(() =>
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{
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mapLoader.SaveBlueprint(new GridId(2), "save load save 1.yml");
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var mapId = mapManager.CreateMap();
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var grid = mapLoader.LoadBlueprint(mapId, "save load save 1.yml");
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mapLoader.SaveBlueprint(grid.Index, "save load save 2.yml");
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});
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await server.WaitIdleAsync();
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var userData = server.ResolveDependency<IResourceManager>().UserData;
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string one;
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string two;
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using (var stream = userData.Open(new ResourcePath("save load save 1.yml"), FileMode.Open))
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using (var reader = new StreamReader(stream))
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{
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one = reader.ReadToEnd();
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}
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using (var stream = userData.Open(new ResourcePath("save load save 2.yml"), FileMode.Open))
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using (var reader = new StreamReader(stream))
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{
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two = reader.ReadToEnd();
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}
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Assert.That(one, Is.EqualTo(two));
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}
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/// <summary>
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/// Loads the default map, runs it for 5 ticks, then assert that it did not change.
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/// </summary>
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[Test]
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public async Task LoadSaveTicksSaveStationStation()
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{
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var server = StartServer();
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await server.WaitIdleAsync();
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var mapLoader = server.ResolveDependency<IMapLoader>();
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var mapManager = server.ResolveDependency<IMapManager>();
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var pauseMgr = server.ResolveDependency<IPauseManager>();
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IMapGrid grid = default;
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// Load stationstation.yml as uninitialized map, and save it to ensure it's up to date.
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server.Post(() =>
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{
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var mapId = mapManager.CreateMap();
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pauseMgr.AddUninitializedMap(mapId);
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grid = mapLoader.LoadBlueprint(mapId, "Maps/stationstation.yml");
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mapLoader.SaveBlueprint(grid.Index, "load save ticks save 1.yml");
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});
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// Run 5 ticks.
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server.RunTicks(5);
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server.Post(() =>
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{
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mapLoader.SaveBlueprint(grid.Index, "load save ticks save 2.yml");
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});
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await server.WaitIdleAsync();
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var userData = server.ResolveDependency<IResourceManager>().UserData;
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string one;
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string two;
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using (var stream = userData.Open(new ResourcePath("load save ticks save 1.yml"), FileMode.Open))
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using (var reader = new StreamReader(stream))
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{
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one = reader.ReadToEnd();
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}
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using (var stream = userData.Open(new ResourcePath("load save ticks save 2.yml"), FileMode.Open))
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using (var reader = new StreamReader(stream))
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{
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two = reader.ReadToEnd();
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}
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Assert.That(one, Is.EqualTo(two));
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}
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}
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}
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