Moved interaction interfaces from Server to Shared.
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@@ -1,21 +1,16 @@
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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using System;
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using System.Collections.Generic;
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using Content.Shared.BodySystem;
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using Robust.Shared.ViewVariables;
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using System.Globalization;
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using Robust.Server.GameObjects;
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using Content.Server.GameObjects.EntitySystems;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Server.GameObjects.Components.UserInterface;
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using Robust.Server.Interfaces.Player;
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using Content.Shared.Interfaces;
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using Robust.Shared.Interfaces.Random;
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using System.Linq;
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using Content.Server.Interfaces.GameObjects.Components.Interaction;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Shared.Localization;
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namespace Content.Server.BodySystem
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