Moved interaction interfaces from Server to Shared.
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@@ -1,12 +1,8 @@
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using System;
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using System;
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using System.Linq;
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using Content.Server.GameObjects.Components.Items.Storage;
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using Content.Server.GameObjects.Components.Sound;
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using Content.Server.Interfaces.GameObjects.Components.Interaction;
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using Content.Server.GameObjects.Components.Power;
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using Content.Server.Interfaces;
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using Content.Server.Interfaces.GameObjects;
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using Content.Server.Utility;
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using Content.Shared.Chemistry;
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using Content.Shared.GameObjects.Components.Chemistry;
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using Content.Shared.GameObjects.EntitySystems;
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@@ -18,14 +14,13 @@ using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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using Robust.Server.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects.Systems;
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using Content.Server.GameObjects.Components.Power.ApcNetComponents;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Shared.Interfaces.Random;
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using Robust.Shared.Log;
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using Robust.Shared.Maths;
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using Robust.Shared.Random;
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