Correctly implement movement blocking and undo that appearance mess.

This commit is contained in:
Pieter-Jan Briers
2019-04-04 19:43:01 +02:00
parent 0fe1407214
commit ea581e67c8
4 changed files with 35 additions and 56 deletions

View File

@@ -45,12 +45,6 @@ namespace Content.Server.GameObjects.Components.Movement
[ViewVariables]
public Vector2 VelocityDir { get; private set; }
/// <summary>
/// Blocks entity's movement
/// </summary>
[ViewVariables]
public bool Disabled { get; set; } = false;
/// <inheritdoc />
public override void OnAdd()
{