Remove mob crit states (#17850)
* Remove mob crit states At least where it was just a dummy mob state. I'm lazy so this will buff mobs where they will remain active until their death state. * Update Resources/Prototypes/Entities/Mobs/NPCs/behonker.yml Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com> --------- Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>
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@@ -83,7 +83,6 @@ namespace Content.IntegrationTests.Tests.Disposal
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- type: MobThresholds
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thresholds:
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0: Alive
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100: Critical
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200: Dead
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- type: Damageable
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damageContainer: Biological
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