Remove mob crit states (#17850)

* Remove mob crit states

At least where it was just a dummy mob state. I'm lazy so this will buff mobs where they will remain active until their death state.

* Update Resources/Prototypes/Entities/Mobs/NPCs/behonker.yml

Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>

---------

Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>
This commit is contained in:
metalgearsloth
2023-07-09 05:44:01 +10:00
committed by GitHub
parent 7afae54d1d
commit e9d1e5ea1f
10 changed files with 0 additions and 86 deletions

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@@ -83,7 +83,6 @@ namespace Content.IntegrationTests.Tests.Disposal
- type: MobThresholds
thresholds:
0: Alive
100: Critical
200: Dead
- type: Damageable
damageContainer: Biological