Vote type delay, code comments.
Added doc comments to server side voting API. There is now a 4 minute delay between creating votes of the same type. Shuffled some code around. Made a StandardVoteType enum instead of string IDs.
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@@ -1,16 +1,15 @@
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using System;
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using System.Linq;
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using System.Text;
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using Content.Server.Administration;
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using Content.Server.Chat.Managers;
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using Content.Server.Voting.Managers;
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using Content.Shared.Administration;
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using Content.Shared.Voting;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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namespace Content.Server.Voting
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{
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[AnyCommand]
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@@ -28,28 +27,21 @@ namespace Content.Server.Voting
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return;
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}
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var type = args[0];
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if (!Enum.TryParse<StandardVoteType>(args[0], ignoreCase: true, out var type))
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{
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shell.WriteError(Loc.GetString("create-vote-command-invalid-vote-type"));
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return;
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}
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var mgr = IoCManager.Resolve<IVoteManager>();
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if (shell.Player != null && !mgr.CanCallVote((IPlayerSession) shell.Player))
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if (shell.Player != null && !mgr.CanCallVote((IPlayerSession) shell.Player, type))
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{
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shell.WriteError(Loc.GetString("create-vote-command-cannot-call-vote-now"));
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return;
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}
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switch (type)
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{
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case "restart":
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mgr.CreateRestartVote((IPlayerSession?) shell.Player);
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break;
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case "preset":
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mgr.CreatePresetVote((IPlayerSession?) shell.Player);
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break;
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default:
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shell.WriteError(Loc.GetString("create-vote-command-invalid-vote-type"));
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break;
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}
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mgr.CreateStandardVote((IPlayerSession?) shell.Player, type);
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}
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}
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