Revert biome rework (#38724)
* Revert "Fix world generation (#38713)" This reverts commit10fa6ff4af. * Revert "Biome rework (#37735)" This reverts commitfe7b96147c.
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using Content.Shared.Maps;
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using Robust.Shared.Prototypes;
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namespace Content.Shared.Procedural.PostGeneration;
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// Ime a worm
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/// <summary>
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/// Generates worm corridors.
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/// </summary>
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public sealed partial class WormCorridorDunGen : IDunGenLayer
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{
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[DataField]
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public int PathLimit = 2048;
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/// <summary>
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/// How many times to run the worm
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/// </summary>
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[DataField]
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public int Count = 20;
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/// <summary>
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/// How long to make each worm
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/// </summary>
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[DataField]
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public int Length = 20;
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/// <summary>
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/// Maximum amount the angle can change in a single step.
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/// </summary>
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[DataField]
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public Angle MaxAngleChange = Angle.FromDegrees(45);
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/// <summary>
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/// How wide to make the corridor.
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/// </summary>
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[DataField]
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public float Width = 3f;
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[DataField(required: true)]
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public ProtoId<ContentTileDefinition> Tile;
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}
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