Revert biome rework (#38724)
* Revert "Fix world generation (#38713)" This reverts commit10fa6ff4af. * Revert "Biome rework (#37735)" This reverts commitfe7b96147c.
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using Content.Shared.Maps;
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using Robust.Shared.Prototypes;
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namespace Content.Shared.Procedural.PostGeneration;
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/// <summary>
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/// Connects dungeons via points that get subdivided.
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/// </summary>
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public sealed partial class SplineDungeonConnectorDunGen : IDunGenLayer
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{
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[DataField(required: true)]
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public ProtoId<ContentTileDefinition> Tile;
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[DataField]
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public ProtoId<ContentTileDefinition>? WidenTile;
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/// <summary>
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/// Will divide the distance between the start and end points so that no subdivision is more than these metres away.
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/// </summary>
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[DataField]
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public int DivisionDistance = 10;
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/// <summary>
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/// How much each subdivision can vary from the middle.
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/// </summary>
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[DataField]
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public float VarianceMax = 0.35f;
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}
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