Revert biome rework (#38724)

* Revert "Fix world generation (#38713)"

This reverts commit 10fa6ff4af.

* Revert "Biome rework (#37735)"

This reverts commit fe7b96147c.
This commit is contained in:
Pieter-Jan Briers
2025-07-03 20:48:04 +02:00
committed by GitHub
parent 047a49a505
commit e99fc501a6
116 changed files with 3541 additions and 3009 deletions

View File

@@ -12,18 +12,11 @@ public partial class DungeonConfig
public List<IDunGenLayer> Layers = new();
/// <summary>
/// Should we reserve the tiles generated by this config so no other layers at the same level can spawn on this tile?
/// Should we reserve the tiles generated by this config so no other dungeons can spawn on it within the same job?
/// </summary>
[DataField]
public bool ReserveTiles;
/// <summary>
/// Should we return the reserved tiles to the upper level.
/// Set to false if you don't care if this dungeon has its tiles overwritten at higher levels.
/// </summary>
[DataField]
public bool ReturnReserved = true;
/// <summary>
/// Minimum times to run the config.
/// </summary>