Revert biome rework (#38724)
* Revert "Fix world generation (#38713)" This reverts commit10fa6ff4af. * Revert "Biome rework (#37735)" This reverts commitfe7b96147c.
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@@ -81,16 +81,9 @@ public sealed partial class DungeonJob
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{
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var tile = validTiles[j];
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var gridPos = _maps.GridTileToLocal(_gridUid, _grid, tile);
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var tileVariant = _tile.GetVariantTile((ContentTileDefinition)tileDef, random);
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_maps.SetTile(_gridUid, _grid, tile, tileVariant);
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AddLoadedTile(tile, tileVariant);
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_maps.SetTile(_gridUid, _grid, tile, _tile.GetVariantTile((ContentTileDefinition) tileDef, random));
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var uids = _entManager.SpawnEntitiesAttachedTo(gridPos, _entTable.GetSpawns(contents, random));
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foreach (var uid in uids)
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{
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AddLoadedEntity(tile, uid);
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}
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_entManager.SpawnEntitiesAttachedTo(gridPos, _entTable.GetSpawns(contents, random));
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}
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if (validTiles.Count > 0)
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