Revert biome rework (#38724)
* Revert "Fix world generation (#38713)" This reverts commit10fa6ff4af. * Revert "Biome rework (#37735)" This reverts commitfe7b96147c.
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@@ -1,6 +1,8 @@
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using System.Numerics;
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using Content.Client.Parallax.Managers;
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using Content.Shared.CCVar;
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using Content.Shared.Parallax.Biomes;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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using Robust.Shared.Configuration;
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using Robust.Shared.Enums;
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@@ -17,6 +19,7 @@ public sealed class ParallaxOverlay : Overlay
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly IConfigurationManager _configurationManager = default!;
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[Dependency] private readonly IParallaxManager _manager = default!;
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private readonly SharedMapSystem _mapSystem;
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private readonly ParallaxSystem _parallax;
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public override OverlaySpace Space => OverlaySpace.WorldSpaceBelowWorld;
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@@ -25,12 +28,13 @@ public sealed class ParallaxOverlay : Overlay
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{
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ZIndex = ParallaxSystem.ParallaxZIndex;
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IoCManager.InjectDependencies(this);
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_mapSystem = _entManager.System<SharedMapSystem>();
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_parallax = _entManager.System<ParallaxSystem>();
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}
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protected override bool BeforeDraw(in OverlayDrawArgs args)
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{
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if (args.MapId == MapId.Nullspace)
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if (args.MapId == MapId.Nullspace || _entManager.HasComponent<BiomeComponent>(_mapSystem.GetMapOrInvalid(args.MapId)))
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return false;
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return true;
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