fixes #4003 (examine-spriteview is rotated)

This commit is contained in:
Paul
2021-05-21 14:55:15 +02:00
parent dd6781293e
commit e9844e8c4c

View File

@@ -84,7 +84,7 @@ namespace Content.Client.GameObjects.EntitySystems
vBox.AddChild(hBox);
if (entity.TryGetComponent(out ISpriteComponent? sprite))
{
hBox.AddChild(new SpriteView {Sprite = sprite});
hBox.AddChild(new SpriteView {Sprite = sprite, OverrideDirection = Direction.South});
}
hBox.AddChild(new Label