Revert engine reverties (#34968)
This commit is contained in:
@@ -1,39 +1,80 @@
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using Content.Client.Storage.Systems;
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using Content.Client.UserInterface.Systems.Storage;
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using Content.Client.UserInterface.Systems.Storage.Controls;
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using Content.Shared.Storage;
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using JetBrains.Annotations;
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using Robust.Client.UserInterface;
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namespace Content.Client.Storage;
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[UsedImplicitly]
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public sealed class StorageBoundUserInterface : BoundUserInterface
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{
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[Dependency] private readonly IEntityManager _entManager = default!;
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private readonly StorageSystem _storage;
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[Obsolete] public override bool DeferredClose => false;
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private StorageWindow? _window;
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public StorageBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
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{
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IoCManager.InjectDependencies(this);
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_storage = _entManager.System<StorageSystem>();
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}
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protected override void Open()
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{
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base.Open();
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if (_entManager.TryGetComponent<StorageComponent>(Owner, out var comp))
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_storage.OpenStorageWindow((Owner, comp));
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_window = IoCManager.Resolve<IUserInterfaceManager>()
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.GetUIController<StorageUIController>()
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.CreateStorageWindow(Owner);
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if (EntMan.TryGetComponent(Owner, out StorageComponent? storage))
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{
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_window.UpdateContainer((Owner, storage));
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}
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_window.OnClose += Close;
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_window.FlagDirty();
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}
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public void Refresh()
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{
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_window?.FlagDirty();
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}
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public void Reclaim()
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{
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if (_window == null)
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return;
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_window.OnClose -= Close;
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_window.Orphan();
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_window = null;
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (!disposing)
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Reclaim();
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}
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public void Hide()
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{
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if (_window == null)
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return;
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_storage.CloseStorageWindow(Owner);
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_window.Visible = false;
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}
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public void Show()
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{
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if (_window == null)
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return;
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_window.Visible = true;
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}
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public void ReOpen()
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{
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_window?.Orphan();
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_window = null;
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Open();
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}
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}
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@@ -4,7 +4,8 @@ using Content.Client.Animations;
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using Content.Shared.Hands;
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using Content.Shared.Storage;
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using Content.Shared.Storage.EntitySystems;
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using Robust.Shared.Collections;
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using Robust.Client.Player;
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using Robust.Shared.GameStates;
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using Robust.Shared.Map;
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using Robust.Shared.Timing;
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@@ -13,114 +14,95 @@ namespace Content.Client.Storage.Systems;
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public sealed class StorageSystem : SharedStorageSystem
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{
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly IPlayerManager _player = default!;
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[Dependency] private readonly EntityPickupAnimationSystem _entityPickupAnimation = default!;
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private readonly List<Entity<StorageComponent>> _openStorages = new();
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public int OpenStorageAmount => _openStorages.Count;
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public event Action<Entity<StorageComponent>>? StorageUpdated;
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public event Action<Entity<StorageComponent>?>? StorageOrderChanged;
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private Dictionary<EntityUid, ItemStorageLocation> _oldStoredItems = new();
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<StorageComponent, ComponentShutdown>(OnShutdown);
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SubscribeLocalEvent<StorageComponent, ComponentHandleState>(OnStorageHandleState);
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SubscribeNetworkEvent<PickupAnimationEvent>(HandlePickupAnimation);
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SubscribeAllEvent<AnimateInsertingEntitiesEvent>(HandleAnimatingInsertingEntities);
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}
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public override void UpdateUI(Entity<StorageComponent?> entity)
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private void OnStorageHandleState(EntityUid uid, StorageComponent component, ref ComponentHandleState args)
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{
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if (Resolve(entity.Owner, ref entity.Comp))
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StorageUpdated?.Invoke((entity, entity.Comp));
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if (args.Current is not StorageComponentState state)
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return;
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component.Grid.Clear();
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component.Grid.AddRange(state.Grid);
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component.MaxItemSize = state.MaxItemSize;
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component.Whitelist = state.Whitelist;
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component.Blacklist = state.Blacklist;
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_oldStoredItems.Clear();
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foreach (var item in component.StoredItems)
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{
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_oldStoredItems.Add(item.Key, item.Value);
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}
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public void OpenStorageWindow(Entity<StorageComponent> entity)
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component.StoredItems.Clear();
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foreach (var (nent, location) in state.StoredItems)
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{
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if (_openStorages.Contains(entity))
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var ent = EnsureEntity<StorageComponent>(nent, uid);
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component.StoredItems[ent] = location;
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}
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component.SavedLocations.Clear();
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foreach (var loc in state.SavedLocations)
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{
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if (_openStorages.LastOrDefault() == entity)
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component.SavedLocations[loc.Key] = new(loc.Value);
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}
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var uiDirty = !component.StoredItems.SequenceEqual(_oldStoredItems);
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if (uiDirty && UI.TryGetOpenUi<StorageBoundUserInterface>(uid, StorageComponent.StorageUiKey.Key, out var storageBui))
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{
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CloseStorageWindow((entity, entity.Comp));
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storageBui.Refresh();
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// Make sure nesting still updated.
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var player = _player.LocalEntity;
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if (NestedStorage && player != null && ContainerSystem.TryGetContainingContainer((uid, null, null), out var container) &&
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UI.TryGetOpenUi<StorageBoundUserInterface>(container.Owner, StorageComponent.StorageUiKey.Key, out var containerBui))
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{
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containerBui.Hide();
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}
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else
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{
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var storages = new ValueList<Entity<StorageComponent>>(_openStorages);
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var reverseStorages = storages.Reverse();
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storageBui.Show();
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}
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}
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}
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foreach (var storageEnt in reverseStorages)
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public override void UpdateUI(Entity<StorageComponent?> entity)
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{
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if (storageEnt == entity)
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break;
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CloseStorageBoundUserInterface(storageEnt.Owner);
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_openStorages.Remove(entity);
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}
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}
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return;
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}
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ClearNonParentStorages(entity);
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_openStorages.Add(entity);
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Entity<StorageComponent>? last = _openStorages.LastOrDefault();
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StorageOrderChanged?.Invoke(last);
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}
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public void CloseStorageWindow(Entity<StorageComponent?> entity)
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if (UI.TryGetOpenUi<StorageBoundUserInterface>(entity.Owner, StorageComponent.StorageUiKey.Key, out var sBui))
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{
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if (!Resolve(entity, ref entity.Comp, false))
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return;
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if (!_openStorages.Contains((entity, entity.Comp)))
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return;
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var storages = new ValueList<Entity<StorageComponent>>(_openStorages);
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var reverseStorages = storages.Reverse();
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foreach (var storage in reverseStorages)
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{
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CloseStorageBoundUserInterface(storage.Owner);
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_openStorages.Remove(storage);
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if (storage.Owner == entity.Owner)
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break;
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}
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Entity<StorageComponent>? last = null;
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if (_openStorages.Any())
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last = _openStorages.LastOrDefault();
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StorageOrderChanged?.Invoke(last);
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}
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private void ClearNonParentStorages(EntityUid uid)
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{
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var storages = new ValueList<Entity<StorageComponent>>(_openStorages);
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var reverseStorages = storages.Reverse();
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foreach (var storage in reverseStorages)
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{
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if (storage.Comp.Container.Contains(uid))
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break;
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CloseStorageBoundUserInterface(storage.Owner);
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_openStorages.Remove(storage);
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sBui.Refresh();
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}
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}
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private void CloseStorageBoundUserInterface(Entity<UserInterfaceComponent?> entity)
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protected override void HideStorageWindow(EntityUid uid, EntityUid actor)
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{
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if (!Resolve(entity, ref entity.Comp, false))
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return;
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if (entity.Comp.ClientOpenInterfaces.GetValueOrDefault(StorageComponent.StorageUiKey.Key) is not { } bui)
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return;
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bui.Close();
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if (UI.TryGetOpenUi<StorageBoundUserInterface>(uid, StorageComponent.StorageUiKey.Key, out var storageBui))
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{
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storageBui.Hide();
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}
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}
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private void OnShutdown(Entity<StorageComponent> ent, ref ComponentShutdown args)
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protected override void ShowStorageWindow(EntityUid uid, EntityUid actor)
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{
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CloseStorageWindow((ent, ent.Comp));
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if (UI.TryGetOpenUi<StorageBoundUserInterface>(uid, StorageComponent.StorageUiKey.Key, out var storageBui))
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{
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storageBui.Show();
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}
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}
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/// <inheritdoc />
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@@ -31,13 +31,12 @@ public sealed class HotbarUIController : UIController
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ReloadHotbar();
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}
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public void Setup(HandsContainer handsContainer, StorageContainer storageContainer)
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public void Setup(HandsContainer handsContainer)
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{
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_inventory = UIManager.GetUIController<InventoryUIController>();
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_hands = UIManager.GetUIController<HandsUIController>();
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_storage = UIManager.GetUIController<StorageUIController>();
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_hands.RegisterHandContainer(handsContainer);
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_storage.RegisterStorageContainer(storageContainer);
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}
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public void ReloadHotbar()
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@@ -1,7 +1,6 @@
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<widgets:HotbarGui
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xmlns="https://spacestation14.io"
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xmlns:inventory="clr-namespace:Content.Client.UserInterface.Systems.Inventory.Controls"
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xmlns:storage="clr-namespace:Content.Client.UserInterface.Systems.Storage.Controls"
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xmlns:hands="clr-namespace:Content.Client.UserInterface.Systems.Hands.Controls"
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xmlns:widgets="clr-namespace:Content.Client.UserInterface.Systems.Hotbar.Widgets"
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Name="HotbarInterface"
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@@ -13,10 +12,8 @@
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<BoxContainer Name="StorageContainer"
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Access="Public"
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HorizontalAlignment="Center"
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HorizontalExpand="True"
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Margin="10">
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<storage:StorageContainer
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Name="StoragePanel"
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Visible="False"/>
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</BoxContainer>
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<BoxContainer Orientation="Horizontal" Name="Hotbar" HorizontalAlignment="Center">
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<inventory:ItemSlotButtonContainer
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@@ -15,7 +15,7 @@ public sealed partial class HotbarGui : UIWidget
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StatusPanelLeft.SetSide(HandUILocation.Left);
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var hotbarController = UserInterfaceManager.GetUIController<HotbarUIController>();
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hotbarController.Setup(HandContainer, StoragePanel);
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hotbarController.Setup(HandContainer);
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LayoutContainer.SetGrowVertical(this, LayoutContainer.GrowDirection.Begin);
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}
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@@ -59,7 +59,7 @@ public sealed class ItemGridPiece : Control, IEntityControl
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Location = location;
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Visible = true;
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MouseFilter = MouseFilterMode.Pass;
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MouseFilter = MouseFilterMode.Stop;
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TooltipSupplier = SupplyTooltip;
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@@ -105,8 +105,11 @@ public sealed class ItemGridPiece : Control, IEntityControl
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return;
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}
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if (_storageController.IsDragging && _storageController.DraggingGhost?.Entity == Entity && _storageController.DraggingGhost != this)
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if (_storageController.IsDragging && _storageController.DraggingGhost?.Entity == Entity &&
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_storageController.DraggingGhost != this)
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{
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return;
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}
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var adjustedShape = _entityManager.System<ItemSystem>().GetAdjustedItemShape((Entity, itemComponent), Location.Rotation, Vector2i.Zero);
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var boundingGrid = adjustedShape.GetBoundingBox();
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@@ -3,7 +3,9 @@ using System.Linq;
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using System.Numerics;
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using Content.Client.Hands.Systems;
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using Content.Client.Items.Systems;
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using Content.Client.Storage;
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using Content.Client.Storage.Systems;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Input;
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using Content.Shared.Item;
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using Content.Shared.Storage;
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@@ -11,12 +13,14 @@ using Robust.Client.Graphics;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.Collections;
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using Robust.Shared.Containers;
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using Robust.Shared.Timing;
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using Robust.Shared.Utility;
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namespace Content.Client.UserInterface.Systems.Storage.Controls;
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public sealed class StorageContainer : BaseWindow
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public sealed class StorageWindow : BaseWindow
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{
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[Dependency] private readonly IEntityManager _entity = default!;
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private readonly StorageUIController _storageController;
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@@ -27,6 +31,20 @@ public sealed class StorageContainer : BaseWindow
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private readonly GridContainer _backgroundGrid;
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private readonly GridContainer _sidebar;
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private Control _titleContainer;
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private Label _titleLabel;
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// Needs to be nullable in case a piece is in default spot.
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private readonly Dictionary<EntityUid, (ItemStorageLocation? Loc, ItemGridPiece Control)> _pieces = new();
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private readonly List<Control> _controlGrid = new();
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private ValueList<EntityUid> _contained = new();
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private ValueList<EntityUid> _toRemove = new();
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private TextureButton? _backButton;
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private bool _isDirty;
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public event Action<GUIBoundKeyEventArgs, ItemGridPiece>? OnPiecePressed;
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public event Action<GUIBoundKeyEventArgs, ItemGridPiece>? OnPieceUnpressed;
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@@ -51,9 +69,10 @@ public sealed class StorageContainer : BaseWindow
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private readonly string _sidebarFatTexturePath = "Storage/sidebar_fat";
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private Texture? _sidebarFatTexture;
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public StorageContainer()
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public StorageWindow()
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{
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IoCManager.InjectDependencies(this);
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Resizable = false;
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_storageController = UserInterfaceManager.GetUIController<StorageUIController>();
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@@ -63,6 +82,7 @@ public sealed class StorageContainer : BaseWindow
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_sidebar = new GridContainer
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{
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Name = "SideBar",
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HSeparationOverride = 0,
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VSeparationOverride = 0,
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Columns = 1
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@@ -70,21 +90,48 @@ public sealed class StorageContainer : BaseWindow
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_pieceGrid = new GridContainer
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{
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Name = "PieceGrid",
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HSeparationOverride = 0,
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VSeparationOverride = 0
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};
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_backgroundGrid = new GridContainer
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{
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Name = "BackgroundGrid",
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HSeparationOverride = 0,
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VSeparationOverride = 0
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};
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_titleLabel = new Label()
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{
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HorizontalExpand = true,
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Name = "StorageLabel",
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ClipText = true,
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Text = "Dummy",
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StyleClasses =
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{
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"FancyWindowTitle",
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}
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};
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_titleContainer = new PanelContainer()
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{
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StyleClasses =
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{
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"WindowHeadingBackground"
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},
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Children =
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{
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_titleLabel
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}
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};
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var container = new BoxContainer
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{
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Orientation = BoxContainer.LayoutOrientation.Vertical,
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Children =
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{
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_titleContainer,
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new BoxContainer
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{
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Orientation = BoxContainer.LayoutOrientation.Horizontal,
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@@ -130,12 +177,22 @@ public sealed class StorageContainer : BaseWindow
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if (entity == null)
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return;
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if (UserInterfaceManager.GetUIController<StorageUIController>().WindowTitle)
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{
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_titleLabel.Text = Identity.Name(entity.Value, _entity);
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_titleContainer.Visible = true;
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}
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else
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{
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_titleContainer.Visible = false;
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}
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BuildGridRepresentation();
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}
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private void BuildGridRepresentation()
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{
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if (!_entity.TryGetComponent<StorageComponent>(StorageEntity, out var comp) || !comp.Grid.Any())
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if (!_entity.TryGetComponent<StorageComponent>(StorageEntity, out var comp) || comp.Grid.Count == 0)
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return;
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var boundingGrid = comp.Grid.GetBoundingBox();
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@@ -144,12 +201,13 @@ public sealed class StorageContainer : BaseWindow
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#region Sidebar
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_sidebar.Children.Clear();
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_sidebar.Rows = boundingGrid.Height + 1;
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var rows = boundingGrid.Height + 1;
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_sidebar.Rows = rows;
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var exitButton = new TextureButton
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{
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TextureNormal = _entity.System<StorageSystem>().OpenStorageAmount == 1
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?_exitTexture
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: _backTexture,
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Name = "ExitButton",
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TextureNormal = _exitTexture,
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Scale = new Vector2(2, 2),
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};
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exitButton.OnPressed += _ =>
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@@ -165,8 +223,10 @@ public sealed class StorageContainer : BaseWindow
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args.Handle();
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}
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};
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var exitContainer = new BoxContainer
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{
|
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Name = "ExitContainer",
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Children =
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||||
{
|
||||
new TextureRect
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||||
@@ -182,28 +242,70 @@ public sealed class StorageContainer : BaseWindow
|
||||
}
|
||||
}
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};
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_sidebar.AddChild(exitContainer);
|
||||
for (var i = 0; i < boundingGrid.Height - 1; i++)
|
||||
var offset = 2;
|
||||
|
||||
if (_entity.System<StorageSystem>().NestedStorage && rows > 0)
|
||||
{
|
||||
_sidebar.AddChild(new TextureRect
|
||||
_backButton = new TextureButton
|
||||
{
|
||||
Texture = _sidebarMiddleTexture,
|
||||
TextureNormal = _backTexture,
|
||||
Scale = new Vector2(2, 2),
|
||||
};
|
||||
_backButton.OnPressed += _ =>
|
||||
{
|
||||
var containerSystem = _entity.System<SharedContainerSystem>();
|
||||
|
||||
if (containerSystem.TryGetContainingContainer(StorageEntity.Value, out var container) &&
|
||||
_entity.TryGetComponent(container.Owner, out StorageComponent? storage))
|
||||
{
|
||||
Close();
|
||||
|
||||
if (_entity.System<SharedUserInterfaceSystem>()
|
||||
.TryGetOpenUi<StorageBoundUserInterface>(container.Owner,
|
||||
StorageComponent.StorageUiKey.Key,
|
||||
out var parentBui))
|
||||
{
|
||||
parentBui.Show();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
var backContainer = new BoxContainer
|
||||
{
|
||||
Name = "ExitContainer",
|
||||
Children =
|
||||
{
|
||||
new TextureRect
|
||||
{
|
||||
Texture = rows > 2 ? _sidebarMiddleTexture : _sidebarBottomTexture,
|
||||
TextureScale = new Vector2(2, 2),
|
||||
});
|
||||
Children =
|
||||
{
|
||||
_backButton,
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
_sidebar.AddChild(backContainer);
|
||||
}
|
||||
|
||||
if (boundingGrid.Height > 0)
|
||||
var fillerRows = rows - offset;
|
||||
|
||||
for (var i = 0; i < fillerRows; i++)
|
||||
{
|
||||
_sidebar.AddChild(new TextureRect
|
||||
{
|
||||
Texture = _sidebarBottomTexture,
|
||||
Texture = i != (fillerRows - 1) ? _sidebarMiddleTexture : _sidebarBottomTexture,
|
||||
TextureScale = new Vector2(2, 2),
|
||||
});
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
BuildItemPieces();
|
||||
FlagDirty();
|
||||
}
|
||||
|
||||
public void BuildBackground()
|
||||
@@ -240,23 +342,54 @@ public sealed class StorageContainer : BaseWindow
|
||||
}
|
||||
}
|
||||
|
||||
public void Reclaim(ItemStorageLocation location, ItemGridPiece draggingGhost)
|
||||
{
|
||||
draggingGhost.OnPiecePressed += OnPiecePressed;
|
||||
draggingGhost.OnPieceUnpressed += OnPieceUnpressed;
|
||||
_pieces[draggingGhost.Entity] = (location, draggingGhost);
|
||||
draggingGhost.Location = location;
|
||||
var controlIndex = GetGridIndex(draggingGhost);
|
||||
_controlGrid[controlIndex].AddChild(draggingGhost);
|
||||
}
|
||||
|
||||
private int GetGridIndex(ItemGridPiece piece)
|
||||
{
|
||||
return piece.Location.Position.X + piece.Location.Position.Y * _pieceGrid.Columns;
|
||||
}
|
||||
|
||||
public void FlagDirty()
|
||||
{
|
||||
_isDirty = true;
|
||||
}
|
||||
|
||||
public void RemoveGrid(ItemGridPiece control)
|
||||
{
|
||||
control.Orphan();
|
||||
_pieces.Remove(control.Entity);
|
||||
control.OnPiecePressed -= OnPiecePressed;
|
||||
control.OnPieceUnpressed -= OnPieceUnpressed;
|
||||
}
|
||||
|
||||
public void BuildItemPieces()
|
||||
{
|
||||
if (!_entity.TryGetComponent<StorageComponent>(StorageEntity, out var storageComp))
|
||||
return;
|
||||
|
||||
if (!storageComp.Grid.Any())
|
||||
if (storageComp.Grid.Count == 0)
|
||||
return;
|
||||
|
||||
var boundingGrid = storageComp.Grid.GetBoundingBox();
|
||||
var size = _emptyTexture!.Size * 2;
|
||||
var containedEntities = storageComp.Container.ContainedEntities.Reverse().ToArray();
|
||||
_contained.Clear();
|
||||
_contained.AddRange(storageComp.Container.ContainedEntities.Reverse());
|
||||
|
||||
//todo. at some point, we may want to only rebuild the pieces that have actually received new data.
|
||||
|
||||
_pieceGrid.RemoveAllChildren();
|
||||
// Build the grid representation
|
||||
if (_pieceGrid.Rows - 1 != boundingGrid.Height || _pieceGrid.Columns - 1 != boundingGrid.Width)
|
||||
{
|
||||
_pieceGrid.Rows = boundingGrid.Height + 1;
|
||||
_pieceGrid.Columns = boundingGrid.Width + 1;
|
||||
_controlGrid.Clear();
|
||||
|
||||
for (var y = boundingGrid.Bottom; y <= boundingGrid.Top; y++)
|
||||
{
|
||||
for (var x = boundingGrid.Left; x <= boundingGrid.Right; x++)
|
||||
@@ -266,29 +399,58 @@ public sealed class StorageContainer : BaseWindow
|
||||
MinSize = size
|
||||
};
|
||||
|
||||
var currentPosition = new Vector2i(x, y);
|
||||
|
||||
foreach (var (itemEnt, itemPos) in storageComp.StoredItems)
|
||||
{
|
||||
if (itemPos.Position != currentPosition)
|
||||
continue;
|
||||
|
||||
if (_entity.TryGetComponent<ItemComponent>(itemEnt, out var itemEntComponent))
|
||||
{
|
||||
ItemGridPiece gridPiece;
|
||||
|
||||
if (_storageController.CurrentlyDragging?.Entity is { } dragging
|
||||
&& dragging == itemEnt)
|
||||
{
|
||||
_storageController.CurrentlyDragging.Orphan();
|
||||
gridPiece = _storageController.CurrentlyDragging;
|
||||
_controlGrid.Add(control);
|
||||
_pieceGrid.AddChild(control);
|
||||
}
|
||||
else
|
||||
}
|
||||
}
|
||||
|
||||
_toRemove.Clear();
|
||||
|
||||
// Remove entities no longer relevant / Update existing ones
|
||||
foreach (var (ent, data) in _pieces)
|
||||
{
|
||||
gridPiece = new ItemGridPiece((itemEnt, itemEntComponent), itemPos, _entity)
|
||||
if (storageComp.StoredItems.TryGetValue(ent, out var updated))
|
||||
{
|
||||
if (data.Loc.Equals(updated))
|
||||
{
|
||||
DebugTools.Assert(data.Control.Location == updated);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Update
|
||||
data.Control.Location = updated;
|
||||
var index = GetGridIndex(data.Control);
|
||||
data.Control.Orphan();
|
||||
_controlGrid[index].AddChild(data.Control);
|
||||
_pieces[ent] = (updated, data.Control);
|
||||
continue;
|
||||
}
|
||||
|
||||
_toRemove.Add(ent);
|
||||
}
|
||||
|
||||
foreach (var ent in _toRemove)
|
||||
{
|
||||
_pieces.Remove(ent, out var data);
|
||||
data.Control.Orphan();
|
||||
}
|
||||
|
||||
// Add new ones
|
||||
foreach (var (ent, loc) in storageComp.StoredItems)
|
||||
{
|
||||
if (_pieces.TryGetValue(ent, out var existing))
|
||||
{
|
||||
DebugTools.Assert(existing.Loc == loc);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (_entity.TryGetComponent<ItemComponent>(ent, out var itemEntComponent))
|
||||
{
|
||||
var gridPiece = new ItemGridPiece((ent, itemEntComponent), loc, _entity)
|
||||
{
|
||||
MinSize = size,
|
||||
Marked = Array.IndexOf(containedEntities, itemEnt) switch
|
||||
Marked = _contained.IndexOf(ent) switch
|
||||
{
|
||||
0 => ItemGridPieceMarks.First,
|
||||
1 => ItemGridPieceMarks.Second,
|
||||
@@ -297,13 +459,10 @@ public sealed class StorageContainer : BaseWindow
|
||||
};
|
||||
gridPiece.OnPiecePressed += OnPiecePressed;
|
||||
gridPiece.OnPieceUnpressed += OnPieceUnpressed;
|
||||
}
|
||||
var controlIndex = loc.Position.X + loc.Position.Y * (boundingGrid.Width + 1);
|
||||
|
||||
control.AddChild(gridPiece);
|
||||
}
|
||||
}
|
||||
|
||||
_pieceGrid.AddChild(control);
|
||||
_controlGrid[controlIndex].AddChild(gridPiece);
|
||||
_pieces[ent] = (loc, gridPiece);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -315,6 +474,35 @@ public sealed class StorageContainer : BaseWindow
|
||||
if (!IsOpen)
|
||||
return;
|
||||
|
||||
if (_isDirty)
|
||||
{
|
||||
_isDirty = false;
|
||||
BuildItemPieces();
|
||||
}
|
||||
|
||||
var containerSystem = _entity.System<SharedContainerSystem>();
|
||||
|
||||
if (_backButton != null)
|
||||
{
|
||||
if (StorageEntity != null && _entity.System<StorageSystem>().NestedStorage)
|
||||
{
|
||||
if (containerSystem.TryGetContainingContainer(StorageEntity.Value, out var container) &&
|
||||
_entity.HasComponent<StorageComponent>(container.Owner))
|
||||
{
|
||||
_backButton.Visible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
_backButton.Visible = false;
|
||||
}
|
||||
}
|
||||
// Hide the button.
|
||||
else
|
||||
{
|
||||
_backButton.Visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
var itemSystem = _entity.System<ItemSystem>();
|
||||
var storageSystem = _entity.System<StorageSystem>();
|
||||
var handsSystem = _entity.System<HandsSystem>();
|
||||
@@ -324,7 +512,7 @@ public sealed class StorageContainer : BaseWindow
|
||||
child.ModulateSelfOverride = Color.FromHex("#222222");
|
||||
}
|
||||
|
||||
if (UserInterfaceManager.CurrentlyHovered is StorageContainer con && con != this)
|
||||
if (UserInterfaceManager.CurrentlyHovered is StorageWindow con && con != this)
|
||||
return;
|
||||
|
||||
if (!_entity.TryGetComponent<StorageComponent>(StorageEntity, out var storageComponent))
|
||||
@@ -373,7 +561,7 @@ public sealed class StorageContainer : BaseWindow
|
||||
continue;
|
||||
|
||||
float spot = 0;
|
||||
var marked = new List<Control>();
|
||||
var marked = new ValueList<Control>();
|
||||
|
||||
foreach (var location in locations.Value)
|
||||
{
|
||||
@@ -500,14 +688,4 @@ public sealed class StorageContainer : BaseWindow
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Close()
|
||||
{
|
||||
base.Close();
|
||||
|
||||
if (StorageEntity == null)
|
||||
return;
|
||||
|
||||
_entity.System<StorageSystem>().CloseStorageWindow(StorageEntity.Value);
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,7 @@ using System.Numerics;
|
||||
using Content.Client.Examine;
|
||||
using Content.Client.Hands.Systems;
|
||||
using Content.Client.Interaction;
|
||||
using Content.Client.Storage;
|
||||
using Content.Client.Storage.Systems;
|
||||
using Content.Client.UserInterface.Systems.Hotbar.Widgets;
|
||||
using Content.Client.UserInterface.Systems.Storage.Controls;
|
||||
@@ -9,9 +10,9 @@ using Content.Client.Verbs.UI;
|
||||
using Content.Shared.CCVar;
|
||||
using Content.Shared.Input;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Item;
|
||||
using Content.Shared.Storage;
|
||||
using Robust.Client.Input;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controllers;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
@@ -23,19 +24,23 @@ namespace Content.Client.UserInterface.Systems.Storage;
|
||||
|
||||
public sealed class StorageUIController : UIController, IOnSystemChanged<StorageSystem>
|
||||
{
|
||||
/*
|
||||
* Things are a bit over the shop but essentially
|
||||
* - Clicking into storagewindow is handled via storagewindow
|
||||
* - Clicking out of it is via ItemGridPiece
|
||||
* - Dragging around is handled here
|
||||
* - Drawing is handled via ItemGridPiece
|
||||
* - StorageSystem handles any sim stuff around open windows.
|
||||
*/
|
||||
|
||||
[Dependency] private readonly IConfigurationManager _configuration = default!;
|
||||
[Dependency] private readonly IEntityManager _entity = default!;
|
||||
[Dependency] private readonly IInputManager _input = default!;
|
||||
[Dependency] private readonly IUserInterfaceManager _ui = default!;
|
||||
[Dependency] private readonly IPlayerManager _player = default!;
|
||||
[UISystemDependency] private readonly StorageSystem _storage = default!;
|
||||
|
||||
private readonly DragDropHelper<ItemGridPiece> _menuDragHelper;
|
||||
private StorageContainer? _container;
|
||||
|
||||
private Vector2? _lastContainerPosition;
|
||||
|
||||
private HotbarGui? Hotbar => UIManager.GetActiveUIWidgetOrNull<HotbarGui>();
|
||||
|
||||
public ItemGridPiece? DraggingGhost;
|
||||
public ItemGridPiece? DraggingGhost => _menuDragHelper.Dragged;
|
||||
public Angle DraggingRotation = Angle.Zero;
|
||||
public bool StaticStorageUIEnabled;
|
||||
public bool OpaqueStorageWindow;
|
||||
@@ -43,6 +48,8 @@ public sealed class StorageUIController : UIController, IOnSystemChanged<Storage
|
||||
public bool IsDragging => _menuDragHelper.IsDragging;
|
||||
public ItemGridPiece? CurrentlyDragging => _menuDragHelper.Dragged;
|
||||
|
||||
public bool WindowTitle { get; private set; } = false;
|
||||
|
||||
public StorageUIController()
|
||||
{
|
||||
_menuDragHelper = new DragDropHelper<ItemGridPiece>(OnMenuBeginDrag, OnMenuContinueDrag, OnMenuEndDrag);
|
||||
@@ -52,106 +59,88 @@ public sealed class StorageUIController : UIController, IOnSystemChanged<Storage
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
UIManager.OnScreenChanged += OnScreenChange;
|
||||
|
||||
_configuration.OnValueChanged(CCVars.StaticStorageUI, OnStaticStorageChanged, true);
|
||||
_configuration.OnValueChanged(CCVars.OpaqueStorageWindow, OnOpaqueWindowChanged, true);
|
||||
_configuration.OnValueChanged(CCVars.StorageWindowTitle, OnStorageWindowTitle, true);
|
||||
}
|
||||
|
||||
private void OnScreenChange((UIScreen? Old, UIScreen? New) obj)
|
||||
{
|
||||
// Handle reconnects with hotbargui.
|
||||
|
||||
// Essentially HotbarGui / the screen gets loaded AFTER gamestates at the moment (because clientgameticker manually changes it via event)
|
||||
// and changing this may be a massive change.
|
||||
// So instead we'll just manually reload it for now.
|
||||
if (!StaticStorageUIEnabled ||
|
||||
obj.New == null ||
|
||||
!EntityManager.TryGetComponent(_player.LocalEntity, out UserInterfaceUserComponent? userComp))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// UISystemDependency not injected at this point so do it the old fashion way, I love ordering issues.
|
||||
var uiSystem = EntityManager.System<SharedUserInterfaceSystem>();
|
||||
|
||||
foreach (var bui in uiSystem.GetActorUis((_player.LocalEntity.Value, userComp)))
|
||||
{
|
||||
if (!uiSystem.TryGetOpenUi<StorageBoundUserInterface>(bui.Entity, StorageComponent.StorageUiKey.Key, out var storageBui))
|
||||
continue;
|
||||
|
||||
storageBui.ReOpen();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnStorageWindowTitle(bool obj)
|
||||
{
|
||||
WindowTitle = obj;
|
||||
}
|
||||
|
||||
private void OnOpaqueWindowChanged(bool obj)
|
||||
{
|
||||
OpaqueStorageWindow = obj;
|
||||
}
|
||||
|
||||
private void OnStaticStorageChanged(bool obj)
|
||||
{
|
||||
StaticStorageUIEnabled = obj;
|
||||
}
|
||||
|
||||
public StorageWindow CreateStorageWindow(EntityUid uid)
|
||||
{
|
||||
var window = new StorageWindow();
|
||||
window.MouseFilter = Control.MouseFilterMode.Pass;
|
||||
|
||||
window.OnPiecePressed += (args, piece) =>
|
||||
{
|
||||
OnPiecePressed(args, window, piece);
|
||||
};
|
||||
window.OnPieceUnpressed += (args, piece) =>
|
||||
{
|
||||
OnPieceUnpressed(args, window, piece);
|
||||
};
|
||||
|
||||
if (StaticStorageUIEnabled)
|
||||
{
|
||||
UIManager.GetActiveUIWidgetOrNull<HotbarGui>()?.StorageContainer.AddChild(window);
|
||||
}
|
||||
else
|
||||
{
|
||||
window.OpenCenteredLeft();
|
||||
}
|
||||
|
||||
return window;
|
||||
}
|
||||
|
||||
public void OnSystemLoaded(StorageSystem system)
|
||||
{
|
||||
_input.FirstChanceOnKeyEvent += OnMiddleMouse;
|
||||
system.StorageUpdated += OnStorageUpdated;
|
||||
system.StorageOrderChanged += OnStorageOrderChanged;
|
||||
}
|
||||
|
||||
public void OnSystemUnloaded(StorageSystem system)
|
||||
{
|
||||
_input.FirstChanceOnKeyEvent -= OnMiddleMouse;
|
||||
system.StorageUpdated -= OnStorageUpdated;
|
||||
system.StorageOrderChanged -= OnStorageOrderChanged;
|
||||
}
|
||||
|
||||
private void OnStorageOrderChanged(Entity<StorageComponent>? nullEnt)
|
||||
{
|
||||
if (_container == null)
|
||||
return;
|
||||
|
||||
if (IsDragging)
|
||||
_menuDragHelper.EndDrag();
|
||||
|
||||
_container.UpdateContainer(nullEnt);
|
||||
|
||||
if (nullEnt is not null)
|
||||
{
|
||||
// center it if we knock it off screen somehow.
|
||||
if (!StaticStorageUIEnabled &&
|
||||
(_lastContainerPosition == null ||
|
||||
_lastContainerPosition.Value.X < 0 ||
|
||||
_lastContainerPosition.Value.Y < 0 ||
|
||||
_lastContainerPosition.Value.X > _ui.WindowRoot.Width ||
|
||||
_lastContainerPosition.Value.Y > _ui.WindowRoot.Height))
|
||||
{
|
||||
_container.OpenCenteredAt(new Vector2(0.5f, 0.75f));
|
||||
}
|
||||
else
|
||||
{
|
||||
_container.Open();
|
||||
|
||||
var pos = !StaticStorageUIEnabled && _lastContainerPosition != null
|
||||
? _lastContainerPosition.Value
|
||||
: Vector2.Zero;
|
||||
|
||||
LayoutContainer.SetPosition(_container, pos);
|
||||
}
|
||||
|
||||
if (StaticStorageUIEnabled)
|
||||
{
|
||||
// we have to orphan it here because Open() sets the parent.
|
||||
_container.Orphan();
|
||||
Hotbar?.StorageContainer.AddChild(_container);
|
||||
}
|
||||
_lastContainerPosition = _container.GlobalPosition;
|
||||
}
|
||||
else
|
||||
{
|
||||
_lastContainerPosition = _container.GlobalPosition;
|
||||
_container.Close();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnStaticStorageChanged(bool obj)
|
||||
{
|
||||
if (StaticStorageUIEnabled == obj)
|
||||
return;
|
||||
|
||||
StaticStorageUIEnabled = obj;
|
||||
_lastContainerPosition = null;
|
||||
|
||||
if (_container == null)
|
||||
return;
|
||||
|
||||
if (!_container.IsOpen)
|
||||
return;
|
||||
|
||||
_container.Orphan();
|
||||
if (StaticStorageUIEnabled)
|
||||
{
|
||||
Hotbar?.StorageContainer.AddChild(_container);
|
||||
}
|
||||
else
|
||||
{
|
||||
_ui.WindowRoot.AddChild(_container);
|
||||
}
|
||||
|
||||
if (_entity.TryGetComponent<StorageComponent>(_container.StorageEntity, out var comp))
|
||||
OnStorageOrderChanged((_container.StorageEntity.Value, comp));
|
||||
}
|
||||
|
||||
private void OnOpaqueWindowChanged(bool obj)
|
||||
{
|
||||
if (OpaqueStorageWindow == obj)
|
||||
return;
|
||||
OpaqueStorageWindow = obj;
|
||||
_container?.BuildBackground();
|
||||
}
|
||||
|
||||
/// One might ask, Hey Emo, why are you parsing raw keyboard input just to rotate a rectangle?
|
||||
@@ -190,7 +179,7 @@ public sealed class StorageUIController : UIController, IOnSystemChanged<Storage
|
||||
binding.Mod3 == Keyboard.Key.Control))
|
||||
return;
|
||||
|
||||
if (!IsDragging && _entity.System<HandsSystem>().GetActiveHandEntity() == null)
|
||||
if (!IsDragging && EntityManager.System<HandsSystem>().GetActiveHandEntity() == null)
|
||||
return;
|
||||
|
||||
//clamp it to a cardinal.
|
||||
@@ -198,43 +187,18 @@ public sealed class StorageUIController : UIController, IOnSystemChanged<Storage
|
||||
if (DraggingGhost != null)
|
||||
DraggingGhost.Location.Rotation = DraggingRotation;
|
||||
|
||||
if (IsDragging || (_container != null && UIManager.CurrentlyHovered == _container))
|
||||
if (IsDragging || UIManager.CurrentlyHovered is StorageWindow)
|
||||
keyEvent.Handle();
|
||||
}
|
||||
|
||||
private void OnStorageUpdated(Entity<StorageComponent> uid)
|
||||
private void OnPiecePressed(GUIBoundKeyEventArgs args, StorageWindow window, ItemGridPiece control)
|
||||
{
|
||||
if (_container?.StorageEntity != uid)
|
||||
return;
|
||||
|
||||
_container.BuildItemPieces();
|
||||
}
|
||||
|
||||
public void RegisterStorageContainer(StorageContainer container)
|
||||
{
|
||||
if (_container != null)
|
||||
{
|
||||
container.OnPiecePressed -= OnPiecePressed;
|
||||
container.OnPieceUnpressed -= OnPieceUnpressed;
|
||||
}
|
||||
|
||||
_container = container;
|
||||
container.OnPiecePressed += OnPiecePressed;
|
||||
container.OnPieceUnpressed += OnPieceUnpressed;
|
||||
|
||||
if (!StaticStorageUIEnabled)
|
||||
_container.Orphan();
|
||||
}
|
||||
|
||||
private void OnPiecePressed(GUIBoundKeyEventArgs args, ItemGridPiece control)
|
||||
{
|
||||
if (IsDragging || !_container?.IsOpen == true)
|
||||
if (IsDragging || !window.IsOpen)
|
||||
return;
|
||||
|
||||
if (args.Function == ContentKeyFunctions.MoveStoredItem)
|
||||
{
|
||||
DraggingRotation = control.Location.Rotation;
|
||||
|
||||
_menuDragHelper.MouseDown(control);
|
||||
_menuDragHelper.Update(0f);
|
||||
|
||||
@@ -242,17 +206,17 @@ public sealed class StorageUIController : UIController, IOnSystemChanged<Storage
|
||||
}
|
||||
else if (args.Function == ContentKeyFunctions.SaveItemLocation)
|
||||
{
|
||||
if (_container?.StorageEntity is not {} storage)
|
||||
if (window.StorageEntity is not {} storage)
|
||||
return;
|
||||
|
||||
_entity.RaisePredictiveEvent(new StorageSaveItemLocationEvent(
|
||||
_entity.GetNetEntity(control.Entity),
|
||||
_entity.GetNetEntity(storage)));
|
||||
EntityManager.RaisePredictiveEvent(new StorageSaveItemLocationEvent(
|
||||
EntityManager.GetNetEntity(control.Entity),
|
||||
EntityManager.GetNetEntity(storage)));
|
||||
args.Handle();
|
||||
}
|
||||
else if (args.Function == ContentKeyFunctions.ExamineEntity)
|
||||
{
|
||||
_entity.System<ExamineSystem>().DoExamine(control.Entity);
|
||||
EntityManager.System<ExamineSystem>().DoExamine(control.Entity);
|
||||
args.Handle();
|
||||
}
|
||||
else if (args.Function == EngineKeyFunctions.UseSecondary)
|
||||
@@ -262,62 +226,102 @@ public sealed class StorageUIController : UIController, IOnSystemChanged<Storage
|
||||
}
|
||||
else if (args.Function == ContentKeyFunctions.ActivateItemInWorld)
|
||||
{
|
||||
_entity.RaisePredictiveEvent(
|
||||
new InteractInventorySlotEvent(_entity.GetNetEntity(control.Entity), altInteract: false));
|
||||
EntityManager.RaisePredictiveEvent(
|
||||
new InteractInventorySlotEvent(EntityManager.GetNetEntity(control.Entity), altInteract: false));
|
||||
args.Handle();
|
||||
}
|
||||
else if (args.Function == ContentKeyFunctions.AltActivateItemInWorld)
|
||||
{
|
||||
_entity.RaisePredictiveEvent(new InteractInventorySlotEvent(_entity.GetNetEntity(control.Entity), altInteract: true));
|
||||
EntityManager.RaisePredictiveEvent(new InteractInventorySlotEvent(EntityManager.GetNetEntity(control.Entity), altInteract: true));
|
||||
args.Handle();
|
||||
}
|
||||
|
||||
window.FlagDirty();
|
||||
}
|
||||
|
||||
private void OnPieceUnpressed(GUIBoundKeyEventArgs args, ItemGridPiece control)
|
||||
private void OnPieceUnpressed(GUIBoundKeyEventArgs args, StorageWindow window, ItemGridPiece control)
|
||||
{
|
||||
if (args.Function != ContentKeyFunctions.MoveStoredItem)
|
||||
return;
|
||||
|
||||
if (_container?.StorageEntity is not { } storageEnt|| !_entity.TryGetComponent<StorageComponent>(storageEnt, out var storageComp))
|
||||
return;
|
||||
// Want to get the control under the dragged control.
|
||||
// This means we can drag the original control around (and not hide the original).
|
||||
control.MouseFilter = Control.MouseFilterMode.Ignore;
|
||||
var targetControl = UIManager.MouseGetControl(args.PointerLocation);
|
||||
var targetStorage = targetControl as StorageWindow;
|
||||
control.MouseFilter = Control.MouseFilterMode.Pass;
|
||||
|
||||
if (DraggingGhost is { } draggingGhost)
|
||||
var localPlayer = _player.LocalEntity;
|
||||
window.RemoveGrid(control);
|
||||
window.FlagDirty();
|
||||
|
||||
// If we tried to drag it on top of another grid piece then cancel out.
|
||||
if (targetControl is ItemGridPiece || window.StorageEntity is not { } sourceStorage || localPlayer == null)
|
||||
{
|
||||
window.Reclaim(control.Location, control);
|
||||
args.Handle();
|
||||
_menuDragHelper.EndDrag();
|
||||
return;
|
||||
}
|
||||
|
||||
if (_menuDragHelper.IsDragging && DraggingGhost is { } draggingGhost)
|
||||
{
|
||||
var dragEnt = draggingGhost.Entity;
|
||||
var dragLoc = draggingGhost.Location;
|
||||
var itemSys = _entity.System<SharedItemSystem>();
|
||||
|
||||
var position = _container.GetMouseGridPieceLocation(dragEnt, dragLoc);
|
||||
var itemBounding = itemSys.GetAdjustedItemShape(dragEnt, dragLoc).GetBoundingBox();
|
||||
var gridBounding = storageComp.Grid.GetBoundingBox();
|
||||
|
||||
// The extended bounding box for if this is out of the window is the grid bounding box dimensions combined
|
||||
// with the item shape bounding box dimensions. Plus 1 on the left for the sidebar. This makes it so that.
|
||||
// dropping an item on the floor requires dragging it all the way out of the window.
|
||||
var left = gridBounding.Left - itemBounding.Width - 1;
|
||||
var bottom = gridBounding.Bottom - itemBounding.Height;
|
||||
var top = gridBounding.Top;
|
||||
var right = gridBounding.Right;
|
||||
var lenientBounding = new Box2i(left, bottom, right, top);
|
||||
|
||||
if (lenientBounding.Contains(position))
|
||||
// Dragging in the same storage
|
||||
// The existing ItemGridPiece just stops rendering but still exists so check if it's hovered.
|
||||
if (targetStorage == window)
|
||||
{
|
||||
_entity.RaisePredictiveEvent(new StorageSetItemLocationEvent(
|
||||
_entity.GetNetEntity(draggingGhost.Entity),
|
||||
_entity.GetNetEntity(storageEnt),
|
||||
new ItemStorageLocation(DraggingRotation, position)));
|
||||
var position = targetStorage.GetMouseGridPieceLocation(dragEnt, dragLoc);
|
||||
var newLocation = new ItemStorageLocation(DraggingRotation, position);
|
||||
|
||||
EntityManager.RaisePredictiveEvent(new StorageSetItemLocationEvent(
|
||||
EntityManager.GetNetEntity(draggingGhost.Entity),
|
||||
EntityManager.GetNetEntity(sourceStorage),
|
||||
newLocation));
|
||||
|
||||
window.Reclaim(newLocation, control);
|
||||
}
|
||||
// Dragging to new storage
|
||||
else if (targetStorage?.StorageEntity != null && targetStorage != window)
|
||||
{
|
||||
var position = targetStorage.GetMouseGridPieceLocation(dragEnt, dragLoc);
|
||||
var newLocation = new ItemStorageLocation(DraggingRotation, position);
|
||||
|
||||
// Check it fits and we can move to hand (no free transfers).
|
||||
if (_storage.ItemFitsInGridLocation(
|
||||
(dragEnt, null),
|
||||
(targetStorage.StorageEntity.Value, null),
|
||||
newLocation))
|
||||
{
|
||||
// Can drop and move.
|
||||
EntityManager.RaisePredictiveEvent(new StorageTransferItemEvent(
|
||||
EntityManager.GetNetEntity(dragEnt),
|
||||
EntityManager.GetNetEntity(targetStorage.StorageEntity.Value),
|
||||
newLocation));
|
||||
|
||||
targetStorage.Reclaim(newLocation, control);
|
||||
DraggingRotation = Angle.Zero;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Cancel it (rather than dropping).
|
||||
window.Reclaim(dragLoc, control);
|
||||
}
|
||||
}
|
||||
|
||||
targetStorage?.FlagDirty();
|
||||
}
|
||||
// If we just clicked, then take it out of the bag.
|
||||
else
|
||||
{
|
||||
EntityManager.RaisePredictiveEvent(new StorageInteractWithItemEvent(
|
||||
EntityManager.GetNetEntity(control.Entity),
|
||||
EntityManager.GetNetEntity(sourceStorage)));
|
||||
}
|
||||
|
||||
_menuDragHelper.EndDrag();
|
||||
_container?.BuildItemPieces();
|
||||
}
|
||||
else //if we just clicked, then take it out of the bag.
|
||||
{
|
||||
_menuDragHelper.EndDrag();
|
||||
_entity.RaisePredictiveEvent(new StorageInteractWithItemEvent(
|
||||
_entity.GetNetEntity(control.Entity),
|
||||
_entity.GetNetEntity(storageEnt)));
|
||||
}
|
||||
args.Handle();
|
||||
}
|
||||
|
||||
@@ -326,14 +330,8 @@ public sealed class StorageUIController : UIController, IOnSystemChanged<Storage
|
||||
if (_menuDragHelper.Dragged is not { } dragged)
|
||||
return false;
|
||||
|
||||
DraggingGhost!.Orphan();
|
||||
DraggingRotation = dragged.Location.Rotation;
|
||||
DraggingGhost = new ItemGridPiece(
|
||||
(dragged.Entity, _entity.GetComponent<ItemComponent>(dragged.Entity)),
|
||||
dragged.Location,
|
||||
_entity);
|
||||
DraggingGhost.MouseFilter = Control.MouseFilterMode.Ignore;
|
||||
DraggingGhost.Visible = true;
|
||||
DraggingGhost.Orphan();
|
||||
|
||||
UIManager.PopupRoot.AddChild(DraggingGhost);
|
||||
SetDraggingRotation();
|
||||
@@ -344,6 +342,7 @@ public sealed class StorageUIController : UIController, IOnSystemChanged<Storage
|
||||
{
|
||||
if (DraggingGhost == null)
|
||||
return false;
|
||||
|
||||
SetDraggingRotation();
|
||||
return true;
|
||||
}
|
||||
@@ -356,7 +355,7 @@ public sealed class StorageUIController : UIController, IOnSystemChanged<Storage
|
||||
var offset = ItemGridPiece.GetCenterOffset(
|
||||
(DraggingGhost.Entity, null),
|
||||
new ItemStorageLocation(DraggingRotation, Vector2i.Zero),
|
||||
_entity);
|
||||
EntityManager);
|
||||
|
||||
// I don't know why it divides the position by 2. Hope this helps! -emo
|
||||
LayoutContainer.SetPosition(DraggingGhost, UIManager.MousePositionScaled.Position / 2 - offset );
|
||||
@@ -366,18 +365,13 @@ public sealed class StorageUIController : UIController, IOnSystemChanged<Storage
|
||||
{
|
||||
if (DraggingGhost == null)
|
||||
return;
|
||||
DraggingGhost.Visible = false;
|
||||
DraggingGhost = null;
|
||||
|
||||
DraggingRotation = Angle.Zero;
|
||||
}
|
||||
|
||||
public override void FrameUpdate(FrameEventArgs args)
|
||||
{
|
||||
base.FrameUpdate(args);
|
||||
|
||||
_menuDragHelper.Update(args.DeltaSeconds);
|
||||
|
||||
if (!StaticStorageUIEnabled && _container?.Parent != null && _lastContainerPosition != null)
|
||||
_lastContainerPosition = _container.GlobalPosition;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -144,7 +144,7 @@ namespace Content.Client.Viewport
|
||||
_inputManager.ViewportKeyEvent(this, args);
|
||||
}
|
||||
|
||||
protected override void Draw(DrawingHandleScreen handle)
|
||||
protected override void Draw(IRenderHandle handle)
|
||||
{
|
||||
EnsureViewportCreated();
|
||||
|
||||
@@ -170,7 +170,7 @@ namespace Content.Client.Viewport
|
||||
var drawBox = GetDrawBox();
|
||||
var drawBoxGlobal = drawBox.Translated(GlobalPixelPosition);
|
||||
_viewport.RenderScreenOverlaysBelow(handle, this, drawBoxGlobal);
|
||||
handle.DrawTextureRect(_viewport.RenderTarget.Texture, drawBox);
|
||||
handle.DrawingHandleScreen.DrawTextureRect(_viewport.RenderTarget.Texture, drawBox);
|
||||
_viewport.RenderScreenOverlaysAbove(handle, this, drawBoxGlobal);
|
||||
}
|
||||
|
||||
|
||||
@@ -51,4 +51,23 @@ public sealed partial class CCVars
|
||||
/// </summary>
|
||||
public static readonly CVarDef<bool> OpaqueStorageWindow =
|
||||
CVarDef.Create("control.opaque_storage_background", false, CVar.CLIENTONLY | CVar.ARCHIVE);
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not the storage window has a title of the entity name.
|
||||
/// </summary>
|
||||
public static readonly CVarDef<bool> StorageWindowTitle =
|
||||
CVarDef.Create("control.storage_window_title", false, CVar.CLIENTONLY | CVar.ARCHIVE);
|
||||
|
||||
/// <summary>
|
||||
/// How many storage windows are allowed to be open at once.
|
||||
/// Recommended that you utilise this in conjunction with <see cref="StaticStorageUI"/>
|
||||
/// </summary>
|
||||
public static readonly CVarDef<int> StorageLimit =
|
||||
CVarDef.Create("control.storage_limit", 1, CVar.REPLICATED | CVar.SERVER);
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not storage can be opened recursively.
|
||||
/// </summary>
|
||||
public static readonly CVarDef<bool> NestedStorage =
|
||||
CVarDef.Create("control.nested_storage", true, CVar.REPLICATED | CVar.SERVER);
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@ using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using Content.Shared.ActionBlocker;
|
||||
using Content.Shared.Administration.Logs;
|
||||
using Content.Shared.CCVar;
|
||||
using Content.Shared.Containers.ItemSlots;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.Destructible;
|
||||
@@ -27,6 +28,7 @@ using Content.Shared.Verbs;
|
||||
using Content.Shared.Whitelist;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Audio.Systems;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Input.Binding;
|
||||
@@ -35,36 +37,46 @@ using Robust.Shared.Player;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Shared.Storage.EntitySystems;
|
||||
|
||||
public abstract class SharedStorageSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly IConfigurationManager _cfg = default!;
|
||||
[Dependency] protected readonly IGameTiming Timing = default!;
|
||||
[Dependency] private readonly IPrototypeManager _prototype = default!;
|
||||
[Dependency] protected readonly IRobustRandom Random = default!;
|
||||
[Dependency] private readonly ISharedAdminLogManager _adminLog = default!;
|
||||
|
||||
[Dependency] protected readonly ActionBlockerSystem ActionBlocker = default!;
|
||||
[Dependency] private readonly EntityLookupSystem _entityLookupSystem = default!;
|
||||
[Dependency] private readonly EntityWhitelistSystem _whitelistSystem = default!;
|
||||
[Dependency] private readonly InventorySystem _inventory = default!;
|
||||
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
|
||||
[Dependency] protected readonly SharedAudioSystem Audio = default!;
|
||||
[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
|
||||
[Dependency] protected readonly SharedContainerSystem ContainerSystem = default!;
|
||||
[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
|
||||
[Dependency] protected readonly SharedEntityStorageSystem EntityStorage = default!;
|
||||
[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
|
||||
[Dependency] private readonly InventorySystem _inventory = default!;
|
||||
[Dependency] protected readonly SharedItemSystem ItemSystem = default!;
|
||||
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
|
||||
[Dependency] private readonly SharedHandsSystem _sharedHandsSystem = default!;
|
||||
[Dependency] private readonly SharedStackSystem _stack = default!;
|
||||
[Dependency] protected readonly SharedTransformSystem TransformSystem = default!;
|
||||
[Dependency] private readonly SharedUserInterfaceSystem _ui = default!;
|
||||
[Dependency] protected readonly SharedUserInterfaceSystem UI = default!;
|
||||
[Dependency] protected readonly UseDelaySystem UseDelay = default!;
|
||||
[Dependency] private readonly EntityWhitelistSystem _whitelistSystem = default!;
|
||||
[Dependency] private readonly ISharedAdminLogManager _adminLog = default!;
|
||||
|
||||
private EntityQuery<ItemComponent> _itemQuery;
|
||||
private EntityQuery<StackComponent> _stackQuery;
|
||||
private EntityQuery<TransformComponent> _xformQuery;
|
||||
private EntityQuery<UserInterfaceUserComponent> _userQuery;
|
||||
|
||||
/// <summary>
|
||||
/// Whether we're allowed to go up-down storage via UI.
|
||||
/// </summary>
|
||||
public bool NestedStorage = true;
|
||||
|
||||
[ValidatePrototypeId<ItemSizePrototype>]
|
||||
public const string DefaultStorageMaxItemSize = "Normal";
|
||||
@@ -76,10 +88,15 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
|
||||
private ItemSizePrototype _defaultStorageMaxItemSize = default!;
|
||||
|
||||
/// <summary>
|
||||
/// Flag for whether we're checking for nested storage interactions.
|
||||
/// </summary>
|
||||
private bool _nestedCheck;
|
||||
|
||||
public bool CheckingCanInsert;
|
||||
|
||||
private List<EntityUid> _entList = new();
|
||||
private HashSet<EntityUid> _entSet = new();
|
||||
private readonly List<EntityUid> _entList = new();
|
||||
private readonly HashSet<EntityUid> _entSet = new();
|
||||
|
||||
private readonly List<ItemSizePrototype> _sortedSizes = new();
|
||||
private FrozenDictionary<string, ItemSizePrototype> _nextSmallest = FrozenDictionary<string, ItemSizePrototype>.Empty;
|
||||
@@ -87,6 +104,11 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
private const string QuickInsertUseDelayID = "quickInsert";
|
||||
private const string OpenUiUseDelayID = "storage";
|
||||
|
||||
/// <summary>
|
||||
/// How many storage windows are allowed to be open at once.
|
||||
/// </summary>
|
||||
private int _openStorageLimit = -1;
|
||||
|
||||
protected readonly List<string> CantFillReasons = [];
|
||||
|
||||
/// <inheritdoc />
|
||||
@@ -97,8 +119,11 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
_itemQuery = GetEntityQuery<ItemComponent>();
|
||||
_stackQuery = GetEntityQuery<StackComponent>();
|
||||
_xformQuery = GetEntityQuery<TransformComponent>();
|
||||
_userQuery = GetEntityQuery<UserInterfaceUserComponent>();
|
||||
_prototype.PrototypesReloaded += OnPrototypesReloaded;
|
||||
|
||||
Subs.CVar(_cfg, CCVars.StorageLimit, OnStorageLimitChanged, true);
|
||||
|
||||
Subs.BuiEvents<StorageComponent>(StorageComponent.StorageUiKey.Key, subs =>
|
||||
{
|
||||
subs.Event<BoundUIClosedEvent>(OnBoundUIClosed);
|
||||
@@ -108,7 +133,6 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
SubscribeLocalEvent<StorageComponent, MapInitEvent>(OnMapInit);
|
||||
SubscribeLocalEvent<StorageComponent, GetVerbsEvent<ActivationVerb>>(AddUiVerb);
|
||||
SubscribeLocalEvent<StorageComponent, ComponentGetState>(OnStorageGetState);
|
||||
SubscribeLocalEvent<StorageComponent, ComponentHandleState>(OnStorageHandleState);
|
||||
SubscribeLocalEvent<StorageComponent, ComponentInit>(OnComponentInit, before: new[] { typeof(SharedContainerSystem) });
|
||||
SubscribeLocalEvent<StorageComponent, GetVerbsEvent<UtilityVerb>>(AddTransferVerbs);
|
||||
SubscribeLocalEvent<StorageComponent, InteractUsingEvent>(OnInteractUsing, after: new[] { typeof(ItemSlotsSystem) });
|
||||
@@ -116,6 +140,7 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
SubscribeLocalEvent<StorageComponent, OpenStorageImplantEvent>(OnImplantActivate);
|
||||
SubscribeLocalEvent<StorageComponent, AfterInteractEvent>(AfterInteract);
|
||||
SubscribeLocalEvent<StorageComponent, DestructionEventArgs>(OnDestroy);
|
||||
SubscribeLocalEvent<BoundUserInterfaceMessageAttempt>(OnBoundUIAttempt);
|
||||
SubscribeLocalEvent<StorageComponent, BoundUIOpenedEvent>(OnBoundUIOpen);
|
||||
SubscribeLocalEvent<StorageComponent, LockToggledEvent>(OnLockToggled);
|
||||
SubscribeLocalEvent<MetaDataComponent, StackCountChangedEvent>(OnStackCountChanged);
|
||||
@@ -126,6 +151,8 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
|
||||
SubscribeLocalEvent<StorageComponent, AreaPickupDoAfterEvent>(OnDoAfter);
|
||||
|
||||
SubscribeAllEvent<OpenNestedStorageEvent>(OnStorageNested);
|
||||
SubscribeAllEvent<StorageTransferItemEvent>(OnStorageTransfer);
|
||||
SubscribeAllEvent<StorageInteractWithItemEvent>(OnInteractWithItem);
|
||||
SubscribeAllEvent<StorageSetItemLocationEvent>(OnSetItemLocation);
|
||||
SubscribeAllEvent<StorageInsertItemIntoLocationEvent>(OnInsertItemIntoLocation);
|
||||
@@ -138,12 +165,24 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
.Bind(ContentKeyFunctions.OpenBelt, InputCmdHandler.FromDelegate(HandleOpenBelt, handle: false))
|
||||
.Register<SharedStorageSystem>();
|
||||
|
||||
Subs.CVar(_cfg, CCVars.NestedStorage, OnNestedStorageCvar, true);
|
||||
|
||||
UpdatePrototypeCache();
|
||||
}
|
||||
|
||||
private void OnNestedStorageCvar(bool obj)
|
||||
{
|
||||
NestedStorage = obj;
|
||||
}
|
||||
|
||||
private void OnStorageLimitChanged(int obj)
|
||||
{
|
||||
_openStorageLimit = obj;
|
||||
}
|
||||
|
||||
private void OnRemove(Entity<StorageComponent> entity, ref ComponentRemove args)
|
||||
{
|
||||
_ui.CloseUi(entity.Owner, StorageComponent.StorageUiKey.Key);
|
||||
UI.CloseUi(entity.Owner, StorageComponent.StorageUiKey.Key);
|
||||
}
|
||||
|
||||
private void OnMapInit(Entity<StorageComponent> entity, ref MapInitEvent args)
|
||||
@@ -172,28 +211,6 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
};
|
||||
}
|
||||
|
||||
private void OnStorageHandleState(EntityUid uid, StorageComponent component, ref ComponentHandleState args)
|
||||
{
|
||||
if (args.Current is not StorageComponentState state)
|
||||
return;
|
||||
|
||||
component.Grid.Clear();
|
||||
component.Grid.AddRange(state.Grid);
|
||||
component.MaxItemSize = state.MaxItemSize;
|
||||
component.Whitelist = state.Whitelist;
|
||||
component.Blacklist = state.Blacklist;
|
||||
|
||||
component.StoredItems.Clear();
|
||||
|
||||
foreach (var (nent, location) in state.StoredItems)
|
||||
{
|
||||
var ent = EnsureEntity<StorageComponent>(nent, uid);
|
||||
component.StoredItems[ent] = location;
|
||||
}
|
||||
|
||||
component.SavedLocations = state.SavedLocations;
|
||||
}
|
||||
|
||||
public override void Shutdown()
|
||||
{
|
||||
_prototype.PrototypesReloaded -= OnPrototypesReloaded;
|
||||
@@ -228,7 +245,7 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
|
||||
private void OnComponentInit(EntityUid uid, StorageComponent storageComp, ComponentInit args)
|
||||
{
|
||||
storageComp.Container = _containerSystem.EnsureContainer<Container>(uid, StorageComponent.ContainerId);
|
||||
storageComp.Container = ContainerSystem.EnsureContainer<Container>(uid, StorageComponent.ContainerId);
|
||||
UpdateAppearance((uid, storageComp, null));
|
||||
}
|
||||
|
||||
@@ -247,7 +264,7 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
// close ui
|
||||
foreach (var entity in storageComp.Container.ContainedEntities)
|
||||
{
|
||||
_ui.CloseUis(entity, actor);
|
||||
UI.CloseUis(entity, actor);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -256,7 +273,7 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
CloseNestedInterfaces(uid, args.Actor, storageComp);
|
||||
|
||||
// If UI is closed for everyone
|
||||
if (!_ui.IsUiOpen(uid, args.UiKey))
|
||||
if (!UI.IsUiOpen(uid, args.UiKey))
|
||||
{
|
||||
UpdateAppearance((uid, storageComp, null));
|
||||
Audio.PlayPredicted(storageComp.StorageCloseSound, uid, args.Actor);
|
||||
@@ -269,7 +286,7 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
return;
|
||||
|
||||
// Does this player currently have the storage UI open?
|
||||
var uiOpen = _ui.IsUiOpen(uid, StorageComponent.StorageUiKey.Key, args.User);
|
||||
var uiOpen = UI.IsUiOpen(uid, StorageComponent.StorageUiKey.Key, args.User);
|
||||
|
||||
ActivationVerb verb = new()
|
||||
{
|
||||
@@ -277,7 +294,7 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
{
|
||||
if (uiOpen)
|
||||
{
|
||||
_ui.CloseUi(uid, StorageComponent.StorageUiKey.Key, args.User);
|
||||
UI.CloseUi(uid, StorageComponent.StorageUiKey.Key, args.User);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -315,16 +332,16 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
if (!CanInteract(entity, (uid, storageComp), silent: silent))
|
||||
return;
|
||||
|
||||
if (!UI.TryOpenUi(uid, StorageComponent.StorageUiKey.Key, entity))
|
||||
return;
|
||||
|
||||
if (!silent)
|
||||
{
|
||||
if (!_ui.IsUiOpen(uid, StorageComponent.StorageUiKey.Key))
|
||||
Audio.PlayPredicted(storageComp.StorageOpenSound, uid, entity);
|
||||
|
||||
if (useDelay != null)
|
||||
UseDelay.TryResetDelay((uid, useDelay), id: OpenUiUseDelayID);
|
||||
}
|
||||
|
||||
_ui.OpenUi(uid, StorageComponent.StorageUiKey.Key, entity);
|
||||
}
|
||||
|
||||
public virtual void UpdateUI(Entity<StorageComponent?> entity) {}
|
||||
@@ -384,18 +401,43 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
return;
|
||||
|
||||
// Toggle
|
||||
if (_ui.IsUiOpen(uid, StorageComponent.StorageUiKey.Key, args.User))
|
||||
if (UI.IsUiOpen(uid, StorageComponent.StorageUiKey.Key, args.User))
|
||||
{
|
||||
_ui.CloseUi(uid, StorageComponent.StorageUiKey.Key, args.User);
|
||||
UI.CloseUi(uid, StorageComponent.StorageUiKey.Key, args.User);
|
||||
}
|
||||
else
|
||||
{
|
||||
OpenStorageUI(uid, args.User, storageComp, false);
|
||||
// Handle recursively opening nested storages.
|
||||
if (ContainerSystem.TryGetContainingContainer((args.Target, null, null), out var container) &&
|
||||
UI.IsUiOpen(container.Owner, StorageComponent.StorageUiKey.Key, args.User))
|
||||
{
|
||||
_nestedCheck = true;
|
||||
HideStorageWindow(container.Owner, args.User);
|
||||
OpenStorageUI(uid, args.User, storageComp, silent: true);
|
||||
_nestedCheck = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
// If you need something more sophisticated for multi-UI you'll need to code some smarter
|
||||
// interactions.
|
||||
if (_openStorageLimit == 1)
|
||||
UI.CloseUserUis<StorageComponent.StorageUiKey>(args.User);
|
||||
|
||||
OpenStorageUI(uid, args.User, storageComp, silent: false);
|
||||
}
|
||||
}
|
||||
|
||||
args.Handled = true;
|
||||
}
|
||||
|
||||
protected virtual void HideStorageWindow(EntityUid uid, EntityUid actor)
|
||||
{
|
||||
}
|
||||
|
||||
protected virtual void ShowStorageWindow(EntityUid uid, EntityUid actor)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Specifically for storage implants.
|
||||
/// </summary>
|
||||
@@ -404,10 +446,10 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
if (args.Handled)
|
||||
return;
|
||||
|
||||
var uiOpen = _ui.IsUiOpen(uid, StorageComponent.StorageUiKey.Key, args.Performer);
|
||||
var uiOpen = UI.IsUiOpen(uid, StorageComponent.StorageUiKey.Key, args.Performer);
|
||||
|
||||
if (uiOpen)
|
||||
_ui.CloseUi(uid, StorageComponent.StorageUiKey.Key, args.Performer);
|
||||
UI.CloseUi(uid, StorageComponent.StorageUiKey.Key, args.Performer);
|
||||
else
|
||||
OpenStorageUI(uid, args.Performer, storageComp, false);
|
||||
|
||||
@@ -474,7 +516,7 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
if (args.Target is not { Valid: true } target)
|
||||
return;
|
||||
|
||||
if (_containerSystem.IsEntityInContainer(target)
|
||||
if (ContainerSystem.IsEntityInContainer(target)
|
||||
|| target == args.User
|
||||
|| !_itemQuery.HasComponent(target))
|
||||
{
|
||||
@@ -525,7 +567,7 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
var entity = GetEntity(args.Entities[i]);
|
||||
|
||||
// Check again, situation may have changed for some entities, but we'll still pick up any that are valid
|
||||
if (_containerSystem.IsEntityInContainer(entity)
|
||||
if (ContainerSystem.IsEntityInContainer(entity)
|
||||
|| entity == args.Args.User
|
||||
|| !_itemQuery.HasComponent(entity))
|
||||
{
|
||||
@@ -570,7 +612,7 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
|
||||
private void OnReclaimed(EntityUid uid, StorageComponent storageComp, GotReclaimedEvent args)
|
||||
{
|
||||
_containerSystem.EmptyContainer(storageComp.Container, destination: args.ReclaimerCoordinates);
|
||||
ContainerSystem.EmptyContainer(storageComp.Container, destination: args.ReclaimerCoordinates);
|
||||
}
|
||||
|
||||
private void OnDestroy(EntityUid uid, StorageComponent storageComp, DestructionEventArgs args)
|
||||
@@ -578,7 +620,7 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
var coordinates = TransformSystem.GetMoverCoordinates(uid);
|
||||
|
||||
// Being destroyed so need to recalculate.
|
||||
_containerSystem.EmptyContainer(storageComp.Container, destination: coordinates);
|
||||
ContainerSystem.EmptyContainer(storageComp.Container, destination: coordinates);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -638,6 +680,54 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
TrySetItemStorageLocation(item!, storage!, msg.Location);
|
||||
}
|
||||
|
||||
private void OnStorageNested(OpenNestedStorageEvent msg, EntitySessionEventArgs args)
|
||||
{
|
||||
if (!NestedStorage)
|
||||
return;
|
||||
|
||||
if (!TryGetEntity(msg.InteractedItemUid, out var itemEnt))
|
||||
return;
|
||||
|
||||
_nestedCheck = true;
|
||||
|
||||
var result = ValidateInput(args,
|
||||
msg.StorageUid,
|
||||
msg.InteractedItemUid,
|
||||
out var player,
|
||||
out var storage,
|
||||
out var item);
|
||||
|
||||
if (!result)
|
||||
{
|
||||
_nestedCheck = false;
|
||||
return;
|
||||
}
|
||||
|
||||
HideStorageWindow(storage.Owner, player.Owner);
|
||||
OpenStorageUI(item.Owner, player.Owner, silent: true);
|
||||
_nestedCheck = false;
|
||||
}
|
||||
|
||||
private void OnStorageTransfer(StorageTransferItemEvent msg, EntitySessionEventArgs args)
|
||||
{
|
||||
if (!TryGetEntity(msg.ItemEnt, out var itemEnt))
|
||||
return;
|
||||
|
||||
var localPlayer = args.SenderSession.AttachedEntity;
|
||||
|
||||
if (!TryComp(localPlayer, out HandsComponent? handsComp) || !_sharedHandsSystem.TryPickup(localPlayer.Value, itemEnt.Value, handsComp: handsComp, animate: false))
|
||||
return;
|
||||
|
||||
if (!ValidateInput(args, msg.StorageEnt, msg.ItemEnt, out var player, out var storage, out var item, held: true))
|
||||
return;
|
||||
|
||||
_adminLog.Add(
|
||||
LogType.Storage,
|
||||
LogImpact.Low,
|
||||
$"{ToPrettyString(player):player} is inserting {ToPrettyString(item):item} into {ToPrettyString(storage):storage}");
|
||||
InsertAt(storage!, item!, msg.Location, out _, player, stackAutomatically: false);
|
||||
}
|
||||
|
||||
private void OnInsertItemIntoLocation(StorageInsertItemIntoLocationEvent msg, EntitySessionEventArgs args)
|
||||
{
|
||||
if (!ValidateInput(args, msg.StorageEnt, msg.ItemEnt, out var player, out var storage, out var item, held: true))
|
||||
@@ -658,9 +748,46 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
SaveItemLocation(storage!, item.Owner);
|
||||
}
|
||||
|
||||
private void OnBoundUIOpen(EntityUid uid, StorageComponent storageComp, BoundUIOpenedEvent args)
|
||||
private void OnBoundUIOpen(Entity<StorageComponent> ent, ref BoundUIOpenedEvent args)
|
||||
{
|
||||
UpdateAppearance((uid, storageComp, null));
|
||||
UpdateAppearance((ent.Owner, ent.Comp, null));
|
||||
}
|
||||
|
||||
private void OnBoundUIAttempt(BoundUserInterfaceMessageAttempt args)
|
||||
{
|
||||
if (args.UiKey is not StorageComponent.StorageUiKey.Key ||
|
||||
_openStorageLimit == -1 ||
|
||||
_nestedCheck ||
|
||||
args.Message is not OpenBoundInterfaceMessage)
|
||||
return;
|
||||
|
||||
var uid = args.Target;
|
||||
var actor = args.Actor;
|
||||
var count = 0;
|
||||
|
||||
if (_userQuery.TryComp(actor, out var userComp))
|
||||
{
|
||||
foreach (var (ui, keys) in userComp.OpenInterfaces)
|
||||
{
|
||||
if (ui == uid)
|
||||
continue;
|
||||
|
||||
foreach (var key in keys)
|
||||
{
|
||||
if (key is not StorageComponent.StorageUiKey)
|
||||
continue;
|
||||
|
||||
count++;
|
||||
|
||||
if (count >= _openStorageLimit)
|
||||
{
|
||||
args.Cancel();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnEntInserted(Entity<StorageComponent> entity, ref EntInsertedIntoContainerMessage args)
|
||||
@@ -676,7 +803,7 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
{
|
||||
if (!TryGetAvailableGridSpace((entity.Owner, entity.Comp), (args.Entity, null), out var location))
|
||||
{
|
||||
_containerSystem.Remove(args.Entity, args.Container, force: true);
|
||||
ContainerSystem.Remove(args.Entity, args.Container, force: true);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -738,7 +865,7 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
var capacity = storage.Grid.GetArea();
|
||||
var used = GetCumulativeItemAreas((uid, storage));
|
||||
|
||||
var isOpen = _ui.IsUiOpen(entity.Owner, StorageComponent.StorageUiKey.Key);
|
||||
var isOpen = UI.IsUiOpen(entity.Owner, StorageComponent.StorageUiKey.Key);
|
||||
|
||||
_appearance.SetData(uid, StorageVisuals.StorageUsed, used, appearance);
|
||||
_appearance.SetData(uid, StorageVisuals.Capacity, capacity, appearance);
|
||||
@@ -848,7 +975,7 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
}
|
||||
|
||||
CheckingCanInsert = true;
|
||||
if (!_containerSystem.CanInsert(insertEnt, storageComp.Container))
|
||||
if (!ContainerSystem.CanInsert(insertEnt, storageComp.Container))
|
||||
{
|
||||
CheckingCanInsert = false;
|
||||
reason = null;
|
||||
@@ -949,7 +1076,7 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
|
||||
if (!stackAutomatically || !_stackQuery.TryGetComponent(insertEnt, out var insertStack))
|
||||
{
|
||||
if (!_containerSystem.Insert(insertEnt, storageComp.Container))
|
||||
if (!ContainerSystem.Insert(insertEnt, storageComp.Container))
|
||||
return false;
|
||||
|
||||
if (playSound)
|
||||
@@ -975,7 +1102,7 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
|
||||
// Still stackable remaining
|
||||
if (insertStack.Count > 0
|
||||
&& !_containerSystem.Insert(insertEnt, storageComp.Container)
|
||||
&& !ContainerSystem.Insert(insertEnt, storageComp.Container)
|
||||
&& toInsertCount == insertStack.Count)
|
||||
{
|
||||
// Failed to insert anything.
|
||||
@@ -1054,6 +1181,7 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
return false;
|
||||
|
||||
storageEnt.Comp.StoredItems[itemEnt] = location;
|
||||
UpdateUI(storageEnt);
|
||||
Dirty(storageEnt, storageEnt.Comp);
|
||||
return true;
|
||||
}
|
||||
@@ -1186,6 +1314,7 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
}
|
||||
|
||||
Dirty(ent, ent.Comp);
|
||||
UpdateUI((ent.Owner, ent.Comp));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1357,16 +1486,16 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
return;
|
||||
|
||||
// Gets everyone looking at the UI
|
||||
foreach (var actor in _ui.GetActors(uid, StorageComponent.StorageUiKey.Key).ToList())
|
||||
foreach (var actor in UI.GetActors(uid, StorageComponent.StorageUiKey.Key).ToList())
|
||||
{
|
||||
if (!CanInteract(actor, (uid, component)))
|
||||
_ui.CloseUi(uid, StorageComponent.StorageUiKey.Key, actor);
|
||||
UI.CloseUi(uid, StorageComponent.StorageUiKey.Key, actor);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnStackCountChanged(EntityUid uid, MetaDataComponent component, StackCountChangedEvent args)
|
||||
{
|
||||
if (_containerSystem.TryGetContainingContainer((uid, null, component), out var container) &&
|
||||
if (ContainerSystem.TryGetContainingContainer((uid, null, component), out var container) &&
|
||||
container.ID == StorageComponent.ContainerId)
|
||||
{
|
||||
UpdateAppearance(container.Owner);
|
||||
@@ -1398,13 +1527,13 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
if (!ActionBlocker.CanInteract(playerEnt, storageEnt))
|
||||
return;
|
||||
|
||||
if (!_ui.IsUiOpen(storageEnt.Value, StorageComponent.StorageUiKey.Key, playerEnt))
|
||||
if (!UI.IsUiOpen(storageEnt.Value, StorageComponent.StorageUiKey.Key, playerEnt))
|
||||
{
|
||||
OpenStorageUI(storageEnt.Value, playerEnt, silent: false);
|
||||
}
|
||||
else
|
||||
{
|
||||
_ui.CloseUi(storageEnt.Value, StorageComponent.StorageUiKey.Key, playerEnt);
|
||||
UI.CloseUi(storageEnt.Value, StorageComponent.StorageUiKey.Key, playerEnt);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1459,7 +1588,7 @@ public abstract class SharedStorageSystem : EntitySystem
|
||||
// TODO STORAGE use BUI events
|
||||
// This would automatically validate that the UI is open & that the user can interact.
|
||||
// However, we still need to manually validate that items being used are in the users hands or in the storage.
|
||||
if (!_ui.IsUiOpen(storageUid.Value, StorageComponent.StorageUiKey.Key, playerUid))
|
||||
if (!UI.IsUiOpen(storageUid.Value, StorageComponent.StorageUiKey.Key, playerUid))
|
||||
return false;
|
||||
|
||||
if (!ActionBlocker.CanInteract(playerUid, storageUid))
|
||||
|
||||
@@ -148,6 +148,19 @@ namespace Content.Shared.Storage
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class OpenNestedStorageEvent : EntityEventArgs
|
||||
{
|
||||
public readonly NetEntity InteractedItemUid;
|
||||
public readonly NetEntity StorageUid;
|
||||
|
||||
public OpenNestedStorageEvent(NetEntity interactedItemUid, NetEntity storageUid)
|
||||
{
|
||||
InteractedItemUid = interactedItemUid;
|
||||
StorageUid = storageUid;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class StorageInteractWithItemEvent : EntityEventArgs
|
||||
{
|
||||
@@ -179,6 +192,26 @@ namespace Content.Shared.Storage
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class StorageTransferItemEvent : EntityEventArgs
|
||||
{
|
||||
public readonly NetEntity ItemEnt;
|
||||
|
||||
/// <summary>
|
||||
/// Target storage to receive the transfer.
|
||||
/// </summary>
|
||||
public readonly NetEntity StorageEnt;
|
||||
|
||||
public readonly ItemStorageLocation Location;
|
||||
|
||||
public StorageTransferItemEvent(NetEntity itemEnt, NetEntity storageEnt, ItemStorageLocation location)
|
||||
{
|
||||
ItemEnt = itemEnt;
|
||||
StorageEnt = storageEnt;
|
||||
Location = location;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class StorageInsertItemIntoLocationEvent : EntityEventArgs
|
||||
{
|
||||
|
||||
Submodule RobustToolbox updated: ee906af16e...c4a5752c2a
Reference in New Issue
Block a user