Makes ActivateItemInWorld open the stripping menu (#13786)

This commit is contained in:
adamsong
2023-02-10 21:06:09 -05:00
committed by GitHub
parent fa28b91880
commit e96159b672

View File

@@ -16,6 +16,7 @@ using System.Threading;
using Content.Server.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.Ensnaring.Components;
using Content.Shared.Interaction;
namespace Content.Server.Strip
{
@@ -37,6 +38,7 @@ namespace Content.Server.Strip
SubscribeLocalEvent<StrippableComponent, GetVerbsEvent<Verb>>(AddStripVerb);
SubscribeLocalEvent<StrippableComponent, GetVerbsEvent<ExamineVerb>>(AddStripExamineVerb);
SubscribeLocalEvent<StrippableComponent, ActivateInWorldEvent>(OnActivateInWorld);
// BUI
SubscribeLocalEvent<StrippableComponent, StrippingSlotButtonPressed>(OnStripButtonPressed);
@@ -151,6 +153,17 @@ namespace Content.Server.Strip
args.Verbs.Add(verb);
}
private void OnActivateInWorld(EntityUid uid, StrippableComponent component, ActivateInWorldEvent args)
{
if (args.Target == args.User)
return;
if (!TryComp<ActorComponent>(args.User, out var actor))
return;
StartOpeningStripper(args.User, component);
}
/// <summary>
/// Places item in user's active hand to an inventory slot.
/// </summary>