Refactor stations to properly use entity prototypes. (stationsv3) (#16570)
* Update StationSpawningSystem.cs Web-edit to allow feeding in an existing entity. * Update StationSpawningSystem.cs value type moment * Update StationSpawningSystem.cs * Oh goddamnit this is a refactor now. * awawawa * aaaaaaaaaaa * ee * forgot records. * no records? no records. * What's in a name? * Sloth forcing me to do the refactor properly smh. * e * optional evac in test. * tests pls work * awa --------- Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
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@@ -1,30 +1,19 @@
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using Content.Server.Maps.NameGenerators;
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using JetBrains.Annotations;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Station;
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/// <summary>
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/// A config for a station. Specifies name and job slots.
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/// This is the only part of stations a downstream should ideally need to modify directly.
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/// A config for a station. Specifies name and component modifications.
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/// </summary>
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/// <remarks>
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/// Forks should not directly edit existing parts of this class.
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/// Make a new partial for your fancy new feature, it'll save you time later.
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/// </remarks>
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[DataDefinition, PublicAPI]
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public sealed partial class StationConfig
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public sealed class StationConfig
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{
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/// <summary>
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/// The name template to use for the station.
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/// If there's a name generator this should follow it's required format.
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/// </summary>
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[DataField("mapNameTemplate", required: true)]
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public string StationNameTemplate { get; } = default!;
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[DataField("stationProto", required: true)]
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public string StationPrototype = default!;
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/// <summary>
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/// Name generator to use for the station, if any.
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/// </summary>
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[DataField("nameGenerator")]
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public StationNameGenerator? NameGenerator { get; }
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[DataField("components", required: true)]
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public ComponentRegistry StationComponentOverrides = default!;
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}
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