Dynamic space world generation and debris. (#15120)

* World generation (squash)

* Test fixes.

* command

* o

* Access cleanup.

* Documentation touchups.

* Use a prototype serializer for BiomeSelectionComponent

* Struct enumerator in SimpleFloorPlanPopulatorSystem

* Safety margins around PoissonDiskSampler, cookie acquisition methodologies

* Struct enumerating PoissonDiskSampler; internal side

* Struct enumerating PoissonDiskSampler: Finish it

* Update WorldgenConfigSystem.cs

awa

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
Co-authored-by: 20kdc <asdd2808@gmail.com>
This commit is contained in:
Moony
2023-05-16 06:36:45 -05:00
committed by GitHub
parent cdb46778dc
commit e91fc652a3
54 changed files with 2748 additions and 1 deletions

View File

@@ -19,6 +19,7 @@ using Content.Server.Preferences.Managers;
using Content.Server.ServerInfo;
using Content.Server.ServerUpdates;
using Content.Server.Voting.Managers;
using Content.Server.Worldgen.Tools;
using Content.Shared.Administration;
using Content.Shared.Administration.Logs;
using Content.Shared.Administration.Managers;
@@ -58,6 +59,7 @@ namespace Content.Server.IoC
IoCManager.Register<PlayTimeTrackingManager>();
IoCManager.Register<UserDbDataManager>();
IoCManager.Register<ServerInfoManager>();
IoCManager.Register<PoissonDiskSampler>();
}
}
}