Beam Component and Lightning Component (#10196)

This commit is contained in:
keronshb
2022-09-15 11:49:01 -04:00
committed by GitHub
parent 24d0766ad0
commit e90e8052c4
32 changed files with 856 additions and 1 deletions

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@@ -8,6 +8,7 @@ using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Physics;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.Manager;
using Robust.Shared.Serialization.Markdown;
@@ -232,7 +233,7 @@ public sealed class PrototypeSaveTest
var compName = compFact.GetComponentName(compType);
compNames.Add(compName);
if (compType == typeof(MetaDataComponent) || compType == typeof(TransformComponent))
if (compType == typeof(MetaDataComponent) || compType == typeof(TransformComponent) || compType == typeof(FixturesComponent))
continue;
MappingDataNode compMapping;