MapManager warning cleanup client edition (#36766)

* Update ExplosionOverlaySystem.cs

* noting here that this may be reverted.

Not sure why transform sys is attached like this.

* Noting that this may be reverted.

* rapid fire spit spit spit spit spit

* last one on the client.

* Update SpawnExplosionWindow.xaml.cs

* Update ParallaxOverlay.cs

* wweeeeebbbbbbbbbbbbbbbbbbbbbbbbb edit

* requested changes.

* Update Content.Client/Shuttles/UI/ShuttleMapControl.xaml.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Client/Shuttles/UI/ShuttleMapControl.xaml.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Client/Parallax/ParallaxSystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Client/Parallax/ParallaxSystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Client/Parallax/ParallaxOverlay.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Client/Parallax/BiomeDebugOverlay.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Client/Overlays/StencilOverlay.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Client/Parallax/BiomeDebugOverlay.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Client/Atmos/Overlays/GasTileOverlay.cs

* Update Content.Client/Administration/UI/SpawnExplosion/SpawnExplosionWindow.xaml.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
This commit is contained in:
Kyle Tyo
2025-05-14 19:38:51 -04:00
committed by GitHub
parent c84d4753b9
commit e8b139e9a2
9 changed files with 31 additions and 26 deletions

View File

@@ -10,9 +10,9 @@ namespace Content.Client.Parallax;
public sealed class ParallaxSystem : SharedParallaxSystem
{
[Dependency] private readonly IMapManager _map = default!;
[Dependency] private readonly IOverlayManager _overlay = default!;
[Dependency] private readonly IParallaxManager _parallax = default!;
[Dependency] private readonly SharedMapSystem _map = default!;
[ValidatePrototypeId<ParallaxPrototype>]
private const string Fallback = "Default";
@@ -58,12 +58,12 @@ public sealed class ParallaxSystem : SharedParallaxSystem
public ParallaxLayerPrepared[] GetParallaxLayers(MapId mapId)
{
return _parallax.GetParallaxLayers(GetParallax(_map.GetMapEntityId(mapId)));
return _parallax.GetParallaxLayers(GetParallax(_map.GetMapOrInvalid(mapId)));
}
public string GetParallax(MapId mapId)
{
return GetParallax(_map.GetMapEntityId(mapId));
return GetParallax(_map.GetMapOrInvalid(mapId));
}
public string GetParallax(EntityUid mapUid)