Potency sprite scaling (#7100)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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11
Content.Client/Botany/PotencyVisualsComponent.cs
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11
Content.Client/Botany/PotencyVisualsComponent.cs
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namespace Content.Client.Botany;
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[RegisterComponent]
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public sealed class PotencyVisualsComponent : Component
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{
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[DataField("minimumScale")]
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public float MinimumScale = 0.5f;
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[DataField("maximumScale")]
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public float MaximumScale = 1.5f;
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}
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