make syndie bag and rigs explosion resistant (#22088)
* remove empty file real * support explosion resistance for non-worn things * remove redundant entitystorage resistance * port entitystorage optimisation to apply for everything with 100% resistance * add explosion resistance for bag contents * make thing reusable * add resistance to chest rig too * medical chest rig too --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
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@@ -124,12 +124,6 @@ public abstract partial class SharedEntityStorageComponent : Component
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/// </summary>
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[ViewVariables]
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public Container Contents = default!;
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/// <summary>
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/// Multiplier for explosion damage that gets applied to contained entities.
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/// </summary>
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[DataField]
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public float ExplosionDamageCoefficient = 1;
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}
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[Serializable, NetSerializable]
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