Stunnable New Status and Cleanup (#38618)

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
This commit is contained in:
Princess Cheeseballs
2025-07-21 10:22:11 -07:00
committed by GitHub
parent 2b2b9b11b8
commit e85bc1bb8c
56 changed files with 620 additions and 316 deletions

View File

@@ -20,6 +20,7 @@ using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Timing;
using System.Linq;
using Content.Shared.Movement.Systems;
namespace Content.Shared.Flash;
@@ -33,6 +34,7 @@ public abstract class SharedFlashSystem : EntitySystem
[Dependency] private readonly ExamineSystemShared _examine = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly SharedStunSystem _stun = default!;
[Dependency] private readonly MovementModStatusSystem _movementMod = default!;
[Dependency] private readonly TagSystem _tag = default!;
[Dependency] private readonly StatusEffectsSystem _statusEffectsSystem = default!;
[Dependency] private readonly IGameTiming _timing = default!;
@@ -163,9 +165,9 @@ public abstract class SharedFlashSystem : EntitySystem
return;
if (stunDuration != null)
_stun.TryParalyze(target, stunDuration.Value, true);
_stun.TryUpdateParalyzeDuration(target, stunDuration.Value);
else
_stun.TrySlowdown(target, flashDuration, true, slowTo, slowTo);
_movementMod.TryUpdateMovementSpeedModDuration(target, MovementModStatusSystem.FlashSlowdown, flashDuration, slowTo);
if (displayPopup && user != null && target != user && Exists(user.Value))
{