Added a new WirePlacerComponent. This is used on an item, and allows a client to place electrical wires in the world by AfterAttacking a a grid square without any other wires on it.

This commit is contained in:
Acruid
2019-09-19 11:47:45 -07:00
parent e668bbbade
commit e8485ee6c5
2 changed files with 61 additions and 0 deletions

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@@ -0,0 +1,60 @@
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.Maps;
using Robust.Server.GameObjects;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.Transform;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Map;
namespace Content.Server.GameObjects.Components.Power
{
[RegisterComponent]
internal class WirePlacerComponent : Component, IAfterAttack
{
#pragma warning disable 169
[Dependency] private readonly IServerEntityManager _entityManager;
[Dependency] private readonly IMapManager _mapManager;
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager;
#pragma warning restore 169
/// <inheritdoc />
public override string Name => "WirePlacer";
/// <inheritdoc />
public void AfterAttack(AfterAttackEventArgs eventArgs)
{
if(!_mapManager.TryGetGrid(eventArgs.ClickLocation.GridID, out var grid))
return;
var snapPos = grid.SnapGridCellFor(eventArgs.ClickLocation.ToWorld(_mapManager), SnapGridOffset.Center);
var snapCell = grid.GetSnapGridCell(snapPos, SnapGridOffset.Center);
if(grid.GetTileRef(snapPos).Tile.IsEmpty)
return;
var found = false;
foreach (var snapComp in snapCell)
{
if (!snapComp.Owner.HasComponent<PowerTransferComponent>())
continue;
found = true;
break;
}
if (found)
return;
var newWire = _entityManager.SpawnEntityAt("Wire", grid.GridTileToLocal(snapPos));
if (newWire.TryGetComponent(out SpriteComponent wireSpriteComp)
&& Owner.TryGetComponent(out SpriteComponent itemSpriteComp))
{
wireSpriteComp.Color = itemSpriteComp.Color;
}
//TODO: There is no way to set this wire as above or below the floor
}
}
}

View File

@@ -66,3 +66,4 @@
color: red color: red
- type: Icon - type: Icon
texture: Objects/cable_coil.png texture: Objects/cable_coil.png
- type: WirePlacer