air alarm signal ports and other stuff (#18642)
Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
@@ -1,7 +1,10 @@
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using Content.Server.DeviceLinking.Components;
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using Content.Shared.Atmos.Monitor;
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using Content.Shared.Atmos.Monitor.Components;
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using Content.Shared.Atmos.Piping.Unary.Components;
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using Content.Shared.DeviceLinking;
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using Robust.Shared.Network;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Atmos.Monitor.Components;
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@@ -24,4 +27,28 @@ public sealed class AirAlarmComponent : Component
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public HashSet<NetUserId> ActivePlayers = new();
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public bool CanSync = true;
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/// <summary>
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/// Previous alarm state for use with output ports.
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/// </summary>
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[DataField("state")]
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public AtmosAlarmType State = AtmosAlarmType.Normal;
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/// <summary>
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/// The port that gets set to high while the alarm is in the danger state, and low when not.
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/// </summary>
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[DataField("dangerPort", customTypeSerializer: typeof(PrototypeIdSerializer<SourcePortPrototype>))]
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public string DangerPort = "AirDanger";
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/// <summary>
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/// The port that gets set to high while the alarm is in the warning state, and low when not.
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/// </summary>
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[DataField("warningPort", customTypeSerializer: typeof(PrototypeIdSerializer<SourcePortPrototype>))]
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public string WarningPort = "AirWarning";
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/// <summary>
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/// The port that gets set to high while the alarm is in the normal state, and low when not.
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/// </summary>
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[DataField("normalPort", customTypeSerializer: typeof(PrototypeIdSerializer<SourcePortPrototype>))]
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public string NormalPort = "AirNormal";
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}
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@@ -1,6 +1,7 @@
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using System.Linq;
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using Content.Server.Atmos.Monitor.Components;
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using Content.Server.Atmos.Piping.Components;
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using Content.Server.DeviceLinking.Systems;
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using Content.Server.DeviceNetwork;
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using Content.Server.DeviceNetwork.Components;
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using Content.Server.DeviceNetwork.Systems;
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@@ -13,6 +14,7 @@ using Content.Shared.Atmos;
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using Content.Shared.Atmos.Monitor;
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using Content.Shared.Atmos.Monitor.Components;
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using Content.Shared.Atmos.Piping.Unary.Components;
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using Content.Shared.DeviceLinking;
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using Content.Shared.DeviceNetwork;
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using Content.Shared.DeviceNetwork.Systems;
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using Content.Shared.Interaction;
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@@ -32,14 +34,14 @@ namespace Content.Server.Atmos.Monitor.Systems;
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// response data in its data key.
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public sealed class AirAlarmSystem : EntitySystem
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{
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[Dependency] private readonly DeviceNetworkSystem _deviceNet = default!;
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[Dependency] private readonly DeviceListSystem _deviceListSystem = default!;
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[Dependency] private readonly AtmosDeviceNetworkSystem _atmosDevNetSystem = default!;
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[Dependency] private readonly AccessReaderSystem _access = default!;
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[Dependency] private readonly AtmosAlarmableSystem _atmosAlarmable = default!;
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[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
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[Dependency] private readonly AccessReaderSystem _accessSystem = default!;
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[Dependency] private readonly AtmosDeviceNetworkSystem _atmosDevNet = default!;
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[Dependency] private readonly DeviceNetworkSystem _deviceNet = default!;
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[Dependency] private readonly DeviceLinkSystem _deviceLink = default!;
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[Dependency] private readonly DeviceListSystem _deviceList = default!;
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[Dependency] private readonly PopupSystem _popup = default!;
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[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
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[Dependency] private readonly UserInterfaceSystem _ui = default!;
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#region Device Network API
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@@ -57,8 +59,8 @@ public sealed class AirAlarmSystem : EntitySystem
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/// <param name="data">The data to send to the device.</param>
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public void SetData(EntityUid uid, string address, IAtmosDeviceData data)
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{
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_atmosDevNetSystem.SetDeviceState(uid, address, data);
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_atmosDevNetSystem.Sync(uid, address);
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_atmosDevNet.SetDeviceState(uid, address, data);
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_atmosDevNet.Sync(uid, address);
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}
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/// <summary>
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@@ -66,7 +68,7 @@ public sealed class AirAlarmSystem : EntitySystem
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/// </summary>
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private void SyncAllDevices(EntityUid uid)
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{
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_atmosDevNetSystem.Sync(uid, null);
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_atmosDevNet.Sync(uid, null);
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}
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/// <summary>
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@@ -75,7 +77,7 @@ public sealed class AirAlarmSystem : EntitySystem
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/// <param name="address">The address of the device.</param>
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private void SyncDevice(EntityUid uid, string address)
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{
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_atmosDevNetSystem.Sync(uid, address);
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_atmosDevNet.Sync(uid, address);
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}
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/// <summary>
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@@ -85,8 +87,8 @@ public sealed class AirAlarmSystem : EntitySystem
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/// <param name="uid"></param>
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private void SyncRegisterAllDevices(EntityUid uid)
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{
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_atmosDevNetSystem.Register(uid, null);
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_atmosDevNetSystem.Sync(uid, null);
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_atmosDevNet.Register(uid, null);
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_atmosDevNet.Sync(uid, null);
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}
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/// <summary>
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@@ -133,8 +135,7 @@ public sealed class AirAlarmSystem : EntitySystem
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/// <param name="mode">The mode to sync with the rest of the network.</param>
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private void SyncMode(EntityUid uid, AirAlarmMode mode)
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{
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if (EntityManager.TryGetComponent(uid, out AtmosMonitorComponent? monitor)
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&& !monitor.NetEnabled)
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if (TryComp<AtmosMonitorComponent>(uid, out var monitor) && !monitor.NetEnabled)
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return;
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var payload = new NetworkPayload
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@@ -165,6 +166,8 @@ public sealed class AirAlarmSystem : EntitySystem
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SubscribeLocalEvent<AirAlarmComponent, AirAlarmTabSetMessage>(OnTabChange);
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SubscribeLocalEvent<AirAlarmComponent, DeviceListUpdateEvent>(OnDeviceListUpdate);
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SubscribeLocalEvent<AirAlarmComponent, BoundUIClosedEvent>(OnClose);
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SubscribeLocalEvent<AirAlarmComponent, ComponentInit>(OnInit);
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SubscribeLocalEvent<AirAlarmComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<AirAlarmComponent, ComponentShutdown>(OnShutdown);
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SubscribeLocalEvent<AirAlarmComponent, ActivateInWorldEvent>(OnActivate);
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}
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@@ -179,7 +182,7 @@ public sealed class AirAlarmSystem : EntitySystem
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continue;
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}
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_atmosDevNetSystem.Deregister(uid, deviceNet.Address);
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_atmosDevNet.Deregister(uid, deviceNet.Address);
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}
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component.ScrubberData.Clear();
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@@ -220,6 +223,18 @@ public sealed class AirAlarmSystem : EntitySystem
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RemoveActiveInterface(uid);
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}
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private void OnInit(EntityUid uid, AirAlarmComponent comp, ComponentInit args)
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{
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_deviceLink.EnsureSourcePorts(uid, comp.DangerPort, comp.WarningPort, comp.NormalPort);
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}
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private void OnMapInit(EntityUid uid, AirAlarmComponent comp, MapInitEvent args)
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{
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// for mapped linked air alarms, start with high so when it changes for the first time it goes from high to low
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// without this the output would suddenly get sent a low signal after nothing which is bad
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_deviceLink.SendSignal(uid, GetPort(comp), true);
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}
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private void OnShutdown(EntityUid uid, AirAlarmComponent component, ComponentShutdown args)
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{
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_activeUserInterfaces.Remove(uid);
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@@ -227,9 +242,6 @@ public sealed class AirAlarmSystem : EntitySystem
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private void OnActivate(EntityUid uid, AirAlarmComponent component, ActivateInWorldEvent args)
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{
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if (!_interactionSystem.InRangeUnobstructed(args.User, args.Target))
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return;
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if (!TryComp<ActorComponent>(args.User, out var actor))
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return;
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@@ -242,9 +254,9 @@ public sealed class AirAlarmSystem : EntitySystem
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if (!this.IsPowered(uid, EntityManager))
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return;
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var ui = _uiSystem.GetUiOrNull(uid, SharedAirAlarmInterfaceKey.Key);
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var ui = _ui.GetUiOrNull(uid, SharedAirAlarmInterfaceKey.Key);
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if (ui != null)
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_uiSystem.OpenUi(ui, actor.PlayerSession);
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_ui.OpenUi(ui, actor.PlayerSession);
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component.ActivePlayers.Add(actor.PlayerSession.UserId);
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AddActiveInterface(uid);
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SyncAllDevices(uid);
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@@ -268,13 +280,21 @@ public sealed class AirAlarmSystem : EntitySystem
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private void OnUpdateAlarmMode(EntityUid uid, AirAlarmComponent component, AirAlarmUpdateAlarmModeMessage args)
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{
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var addr = string.Empty;
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if (EntityManager.TryGetComponent(uid, out DeviceNetworkComponent? netConn)) addr = netConn.Address;
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if (AccessCheck(uid, args.Session.AttachedEntity, component))
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{
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var addr = string.Empty;
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if (TryComp<DeviceNetworkComponent>(uid, out var netConn))
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{
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addr = netConn.Address;
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}
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SetMode(uid, addr, args.Mode, false);
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}
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else
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{
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UpdateUI(uid, component);
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}
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}
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private void OnUpdateAutoMode(EntityUid uid, AirAlarmComponent component, AirAlarmUpdateAutoModeMessage args)
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{
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@@ -293,7 +313,7 @@ public sealed class AirAlarmSystem : EntitySystem
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private void OnUpdateDeviceData(EntityUid uid, AirAlarmComponent component, AirAlarmUpdateDeviceDataMessage args)
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{
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if (AccessCheck(uid, args.Session.AttachedEntity, component)
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&& _deviceListSystem.ExistsInDeviceList(uid, args.Address))
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&& _deviceList.ExistsInDeviceList(uid, args.Address))
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{
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SetDeviceData(uid, args.Address, args.Data);
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}
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@@ -334,10 +354,14 @@ public sealed class AirAlarmSystem : EntitySystem
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if (!Resolve(uid, ref component))
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return false;
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if (!EntityManager.TryGetComponent(uid, out AccessReaderComponent? reader) || user == null)
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// if it has no access reader behave as if the user has AA
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if (!TryComp<AccessReaderComponent>(uid, out var reader))
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return true;
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if (user == null)
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return false;
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if (!_accessSystem.IsAllowed(user.Value, reader))
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if (!_access.IsAllowed(user.Value, reader))
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{
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_popup.PopupEntity(Loc.GetString("air-alarm-ui-access-denied"), user.Value, user.Value);
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return false;
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@@ -354,8 +378,10 @@ public sealed class AirAlarmSystem : EntitySystem
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}
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var addr = string.Empty;
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if (EntityManager.TryGetComponent(uid, out DeviceNetworkComponent? netConn))
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if (TryComp<DeviceNetworkComponent>(uid, out var netConn))
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{
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addr = netConn.Address;
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}
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if (component.AutoMode)
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{
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@@ -369,9 +395,32 @@ public sealed class AirAlarmSystem : EntitySystem
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}
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}
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if (component.State != args.AlarmType)
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{
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TryComp<DeviceLinkSourceComponent>(uid, out var source);
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// send low to old state's port
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_deviceLink.SendSignal(uid, GetPort(component), false, source);
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// send high to new state's port, along with updating the cached state
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component.State = args.AlarmType;
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_deviceLink.SendSignal(uid, GetPort(component), true, source);
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}
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UpdateUI(uid, component);
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}
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private string GetPort(AirAlarmComponent comp)
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{
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if (comp.State == AtmosAlarmType.Danger)
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return comp.DangerPort;
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if (comp.State == AtmosAlarmType.Warning)
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return comp.WarningPort;
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return comp.NormalPort;
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}
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#endregion
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#region Air Alarm Settings
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@@ -517,7 +566,7 @@ public sealed class AirAlarmSystem : EntitySystem
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/// </summary>
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private void ForceCloseAllInterfaces(EntityUid uid)
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{
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_uiSystem.TryCloseAll(uid, SharedAirAlarmInterfaceKey.Key);
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_ui.TryCloseAll(uid, SharedAirAlarmInterfaceKey.Key);
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}
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private void OnAtmosUpdate(EntityUid uid, AirAlarmComponent alarm, AtmosDeviceUpdateEvent args)
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@@ -585,7 +634,7 @@ public sealed class AirAlarmSystem : EntitySystem
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highestAlarm = AtmosAlarmType.Normal;
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}
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_uiSystem.TrySetUiState(
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_ui.TrySetUiState(
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uid,
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SharedAirAlarmInterfaceKey.Key,
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new AirAlarmUIState(devNet.Address, deviceCount, pressure, temperature, dataToSend, alarm.CurrentMode, alarm.CurrentTab, highestAlarm.Value, alarm.AutoMode));
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@@ -1,3 +1,4 @@
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using Content.Server.DeviceLinking.Components;
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using Content.Server.DeviceLinking.Events;
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using Content.Server.DeviceNetwork;
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using Content.Server.DeviceNetwork.Components;
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@@ -95,11 +96,25 @@ public sealed class DeviceLinkSystem : SharedDeviceLinkSystem
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}
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}
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_deviceNetworkSystem.QueuePacket(uid, sinkNetworkComponent.Address, payload, sinkNetworkComponent.ReceiveFrequency);
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// force using wireless network so things like atmos devices are able to send signals
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var network = (int) DeviceNetworkComponent.DeviceNetIdDefaults.Wireless;
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_deviceNetworkSystem.QueuePacket(uid, sinkNetworkComponent.Address, payload, sinkNetworkComponent.ReceiveFrequency, network);
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}
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}
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}
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/// <summary>
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/// Helper function that invokes a port with a high/low binary logic signal.
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/// </summary>
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public void SendSignal(EntityUid uid, string port, bool signal, DeviceLinkSourceComponent? comp = null)
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{
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var data = new NetworkPayload
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{
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[DeviceNetworkConstants.LogicState] = signal ? SignalState.High : SignalState.Low
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};
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InvokePort(uid, port, data, comp);
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}
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/// <summary>
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/// Checks if the payload has a port defined and if the port is present on the sink.
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/// Raises a <see cref="SignalReceivedEvent"/> containing the payload when the check passes
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@@ -140,12 +140,7 @@ public sealed class LogicGateSystem : EntitySystem
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{
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comp.LastOutput = output;
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var data = new NetworkPayload
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{
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[DeviceNetworkConstants.LogicState] = output ? SignalState.High : SignalState.Low
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};
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_deviceLink.InvokePort(uid, comp.OutputPort, data);
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_deviceLink.SendSignal(uid, comp.OutputPort, output);
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}
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}
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}
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@@ -30,15 +30,11 @@ public sealed class SignalSwitchSystem : EntitySystem
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comp.State = !comp.State;
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_deviceLink.InvokePort(uid, comp.State ? comp.OnPort : comp.OffPort);
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var data = new NetworkPayload
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{
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[DeviceNetworkConstants.LogicState] = comp.State ? SignalState.High : SignalState.Low
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};
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// only send status if it's a toggle switch and not a button
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if (comp.OnPort != comp.OffPort)
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{
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_deviceLink.InvokePort(uid, comp.StatusPort, data);
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_deviceLink.SendSignal(uid, comp.StatusPort, comp.State);
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}
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_audio.PlayPvs(comp.ClickSound, uid, AudioParams.Default.WithVariation(0.125f).WithVolume(8f));
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@@ -66,7 +66,7 @@ namespace Content.Server.DeviceNetwork.Systems
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/// <param name="frequency">The frequency to send on</param>
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/// <param name="data">The data to be sent</param>
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/// <returns>Returns true when the packet was successfully enqueued.</returns>
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public bool QueuePacket(EntityUid uid, string? address, NetworkPayload data, uint? frequency = null, DeviceNetworkComponent? device = null)
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public bool QueuePacket(EntityUid uid, string? address, NetworkPayload data, uint? frequency = null, int? network = null, DeviceNetworkComponent? device = null)
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{
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if (!Resolve(uid, ref device, false))
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return false;
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@@ -79,7 +79,9 @@ namespace Content.Server.DeviceNetwork.Systems
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if (frequency == null)
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return false;
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_nextQueue.Enqueue(new DeviceNetworkPacketEvent(device.DeviceNetId, address, frequency.Value, device.Address, uid, data));
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network ??= device.DeviceNetId;
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_nextQueue.Enqueue(new DeviceNetworkPacketEvent(network.Value, address, frequency.Value, device.Address, uid, data));
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return true;
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}
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@@ -17,7 +17,7 @@ namespace Content.Server.DeviceNetwork.Systems
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/// </summary>
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private void OnBeforePacketSent(EntityUid uid, WiredNetworkComponent component, BeforePacketSentEvent args)
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{
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if (EntityManager.GetComponent<TransformComponent>(uid).GridUid != args.SenderTransform.GridUid)
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if (Transform(uid).GridUid != args.SenderTransform.GridUid)
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{
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args.Cancel();
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}
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@@ -20,8 +20,11 @@ namespace Content.Server.DeviceNetwork.Systems
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var ownPosition = args.SenderPosition;
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var xform = Transform(uid);
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// not a wireless to wireless connection, just let it happen
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if (!TryComp<WirelessNetworkComponent>(args.Sender, out var sendingComponent))
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return;
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if (xform.MapID != args.SenderTransform.MapID
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|| !TryComp<WirelessNetworkComponent>(args.Sender, out var sendingComponent)
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|| (ownPosition - xform.WorldPosition).Length() > sendingComponent.Range)
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{
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args.Cancel();
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@@ -111,7 +111,7 @@ public sealed class MailingUnitSystem : EntitySystem
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[NetTarget] = component.Target
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};
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_deviceNetworkSystem.QueuePacket(uid, null, payload, null, device);
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_deviceNetworkSystem.QueuePacket(uid, null, payload, null, null, device);
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}
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/// <summary>
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@@ -129,7 +129,7 @@ public sealed class MailingUnitSystem : EntitySystem
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};
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component.TargetList.Clear();
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_deviceNetworkSystem.QueuePacket(uid, null, payload, null, device);
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_deviceNetworkSystem.QueuePacket(uid, null, payload, null, null, device);
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}
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/// <summary>
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@@ -8,7 +8,7 @@ signal-port-name-off-transmitter = Off
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signal-port-description-off-transmitter = This port is invoked whenever the transmitter is turned off.
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signal-port-name-status-transmitter = Status
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signal-port-description-logic-output = This port is invoked with HIGH or LOW depending on the transmitter status.
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signal-port-description-status-transmitter = This port is invoked with HIGH or LOW depending on the transmitter status.
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signal-port-name-left = Left
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signal-port-description-left = This port is invoked whenever the lever is moved to the leftmost position.
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@@ -36,3 +36,12 @@ signal-port-description-logic-output-high = This port is invoked whenever the in
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signal-port-name-logic-output-low = Low Output
|
||||
signal-port-description-logic-output-low = This port is invoked whenever the input has a falling edge.
|
||||
|
||||
signal-port-name-air-danger = Danger
|
||||
signal-port-description-air-danger = This port is invoked with HIGH when in danger mode and LOW when not.
|
||||
|
||||
signal-port-name-air-warning = Warning
|
||||
signal-port-description-air-warning = This port is invoked with HIGH when in warning mode and LOW when not.
|
||||
|
||||
signal-port-name-air-normal = Normal
|
||||
signal-port-description-air-normal = This port is invoked with HIGH when in normal mode and LOW when not.
|
||||
|
||||
@@ -96,3 +96,21 @@
|
||||
name: signal-port-name-logic-output-low
|
||||
description: signal-port-description-logic-output-low
|
||||
defaultLinks: [ Off, Close ]
|
||||
|
||||
- type: sourcePort
|
||||
id: AirDanger
|
||||
name: signal-port-name-air-danger
|
||||
description: signal-port-description-air-danger
|
||||
defaultLinks: [ DoorBolt ]
|
||||
|
||||
- type: sourcePort
|
||||
id: AirWarning
|
||||
name: signal-port-name-air-warning
|
||||
description: signal-port-description-air-warning
|
||||
defaultLinks: [ DoorBolt ]
|
||||
|
||||
- type: sourcePort
|
||||
id: AirNormal
|
||||
name: signal-port-name-air-normal
|
||||
description: signal-port-description-air-normal
|
||||
defaultLinks: [ DoorBolt ]
|
||||
|
||||
@@ -2,6 +2,10 @@
|
||||
id: AirAlarm
|
||||
name: air alarm
|
||||
description: An air alarm. Alarms... air?
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
- Wallmount
|
||||
components:
|
||||
- type: WallMount
|
||||
- type: ApcPowerReceiver
|
||||
@@ -16,8 +20,16 @@
|
||||
prefix: device-address-prefix-air-alarm
|
||||
sendBroadcastAttemptEvent: true
|
||||
- type: WiredNetworkConnection
|
||||
# for output status ports
|
||||
- type: WirelessNetworkConnection
|
||||
range: 200
|
||||
- type: DeviceList
|
||||
- type: DeviceNetworkRequiresPower
|
||||
- type: DeviceLinkSource
|
||||
ports:
|
||||
- AirDanger
|
||||
- AirWarning
|
||||
- AirNormal
|
||||
- type: AtmosAlarmable
|
||||
syncWith:
|
||||
- AirAlarm
|
||||
@@ -85,15 +97,15 @@
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
path: /Audio/Effects/metalbreak.ogg
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
- Wallmount
|
||||
|
||||
- type: entity
|
||||
id: AirAlarmAssembly
|
||||
name: air alarm assembly
|
||||
description: An air alarm. Doesn't look like it'll be alarming air any time soon.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
- Wallmount
|
||||
components:
|
||||
- type: WallMount
|
||||
- type: Clickable
|
||||
@@ -115,7 +127,3 @@
|
||||
node: assembly
|
||||
- type: Transform
|
||||
anchored: true
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
- Wallmount
|
||||
|
||||
Reference in New Issue
Block a user