Reduce throwing recoil further (#24759)
This commit is contained in:
@@ -166,7 +166,7 @@ public sealed class ThrowingSystem : EntitySystem
|
|||||||
if (user == null)
|
if (user == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
_recoil.KickCamera(user.Value, -direction * 0.3f);
|
_recoil.KickCamera(user.Value, -direction * 0.04f);
|
||||||
|
|
||||||
// Give thrower an impulse in the other direction
|
// Give thrower an impulse in the other direction
|
||||||
if (pushbackRatio != 0.0f &&
|
if (pushbackRatio != 0.0f &&
|
||||||
|
|||||||
Reference in New Issue
Block a user