Reagent interactivity (pt. 1) (#15130)

* Puddle slippy

* spillable melee

* splash spilling!

* splat melee sound

* p
This commit is contained in:
Kara
2023-04-06 14:20:48 -07:00
committed by GitHub
parent a879b049da
commit e7e9be0073
17 changed files with 219 additions and 18 deletions

View File

@@ -17,14 +17,6 @@ namespace Content.Shared.Chemistry
[Dependency] private readonly IRobustRandom _robustRandom = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
public void ReactionEntity(EntityUid uid, ReactionMethod method, Solution solution)
{
foreach (var (id, quantity) in solution)
{
ReactionEntity(uid, method, id, quantity, solution);
}
}
public void DoEntityReaction(EntityUid uid, Solution solution, ReactionMethod method)
{
foreach (var (reagentId, quantity) in solution.Contents.ToArray())