Reagent interactivity (pt. 1) (#15130)
* Puddle slippy * spillable melee * splash spilling! * splat melee sound * p
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@@ -17,14 +17,6 @@ namespace Content.Shared.Chemistry
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[Dependency] private readonly IRobustRandom _robustRandom = default!;
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[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
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public void ReactionEntity(EntityUid uid, ReactionMethod method, Solution solution)
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{
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foreach (var (id, quantity) in solution)
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{
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ReactionEntity(uid, method, id, quantity, solution);
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}
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}
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public void DoEntityReaction(EntityUid uid, Solution solution, ReactionMethod method)
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{
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foreach (var (reagentId, quantity) in solution.Contents.ToArray())
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