Replace CanBeNull annotations with nullable reference types (#1270)

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
DrSmugleaf
2020-07-08 01:41:20 +02:00
committed by GitHub
parent 5aefae184c
commit e7d756811e
25 changed files with 95 additions and 112 deletions

View File

@@ -1,4 +1,5 @@
using System;
#nullable enable
using System;
using Content.Shared.GameObjects.Components.Mobs;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components;
@@ -13,8 +14,6 @@ using Robust.Shared.Serialization;
using Robust.Shared.Timing;
using Robust.Shared.ViewVariables;
#nullable enable
namespace Content.Shared.GameObjects.Components.Movement
{
public abstract class SharedPlayerInputMoverComponent : Component, IMoverComponent, ICollideSpecial