Replace CanBeNull annotations with nullable reference types (#1270)

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
DrSmugleaf
2020-07-08 01:41:20 +02:00
committed by GitHub
parent 5aefae184c
commit e7d756811e
25 changed files with 95 additions and 112 deletions

View File

@@ -1,4 +1,5 @@
using Content.Shared.GameObjects.Components.Movement;
#nullable enable
using Content.Shared.GameObjects.Components.Movement;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.Physics;
using JetBrains.Annotations;
@@ -7,8 +8,6 @@ using Robust.Client.Player;
using Robust.Shared.GameObjects.Components;
using Robust.Shared.IoC;
#nullable enable
namespace Content.Client.GameObjects.EntitySystems
{
[UsedImplicitly]