Replace CanBeNull annotations with nullable reference types (#1270)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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@@ -1,9 +1,8 @@
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#nullable enable
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using Content.Shared.GameObjects.Components.Movement;
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using Content.Shared.GameObjects.Components.Nutrition;
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using Robust.Shared.GameObjects;
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#nullable enable
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namespace Content.Client.GameObjects.Components.Nutrition
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{
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[RegisterComponent]
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