Replace CanBeNull annotations with nullable reference types (#1270)

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
DrSmugleaf
2020-07-08 01:41:20 +02:00
committed by GitHub
parent 5aefae184c
commit e7d756811e
25 changed files with 95 additions and 112 deletions

View File

@@ -1,14 +1,13 @@
#nullable enable
using Content.Shared.GameObjects.Components.Movement;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
#nullable enable
namespace Content.Client.GameObjects.Components.Movement
{
[RegisterComponent]
[ComponentReference(typeof(IMoverComponent))]
public class PlayerInputMoverComponent : SharedPlayerInputMoverComponent, IMoverComponent
public class PlayerInputMoverComponent : SharedPlayerInputMoverComponent
{
public override GridCoordinates LastPosition { get; set; }
public override float StepSoundDistance { get; set; }