fixing lobby (#1297)

This commit is contained in:
AJCM-git
2020-07-07 15:04:27 -04:00
committed by GitHub
parent ae41d03ec6
commit e7847d1555

View File

@@ -72,7 +72,7 @@ namespace Content.Client.GameObjects.Components
{
public override void Populate()
{
var humanFacialHairRSIPath = SharedSpriteComponent.TextureRoot / "Mob/human_facial_hair.rsi";
var humanFacialHairRSIPath = SharedSpriteComponent.TextureRoot / "Mobs/Customization/human_facial_hair.rsi";
var humanFacialHairRSI = ResC.GetResource<RSIResource>(humanFacialHairRSIPath).RSI;
var styles = HairStyles.FacialHairStylesMap.ToList();
@@ -160,7 +160,7 @@ namespace Content.Client.GameObjects.Components
public virtual void Populate()
{
var humanHairRSIPath = SharedSpriteComponent.TextureRoot / "Mob/human_hair.rsi";
var humanHairRSIPath = SharedSpriteComponent.TextureRoot / "Mobs/Customization/human_hair.rsi";
var humanHairRSI = ResC.GetResource<RSIResource>(humanHairRSIPath).RSI;
var styles = HairStyles.HairStylesMap.ToList();