White Cane for Blind People (#16318)
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@@ -1,4 +1,6 @@
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using Content.Server.GameTicking;
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using Content.Shared.Hands.Components;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Traits;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.Manager;
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@@ -9,6 +11,7 @@ public sealed class TraitSystem : EntitySystem
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly ISerializationManager _serializationManager = default!;
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[Dependency] private readonly SharedHandsSystem _sharedHandsSystem = default!;
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public override void Initialize()
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{
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@@ -41,6 +44,18 @@ public sealed class TraitSystem : EntitySystem
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comp.Owner = args.Mob;
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EntityManager.AddComponent(args.Mob, comp);
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}
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// Add item required by the trait
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if (traitPrototype.TraitGear != null)
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{
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if (!TryComp(args.Mob, out HandsComponent? handsComponent))
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continue;
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var coords = Transform(args.Mob).Coordinates;
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var inhandEntity = EntityManager.SpawnEntity(traitPrototype.TraitGear, coords);
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_sharedHandsSystem.TryPickup(args.Mob, inhandEntity, checkActionBlocker: false,
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handsComp: handsComponent);
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}
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}
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}
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}
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