Removed the Sender object from events. If you needed this field, add it to the event class.
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@@ -65,7 +65,7 @@ namespace Content.Server.GameObjects.EntitySystems
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base.Shutdown();
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}
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private static void HandleContainerModified(object sender, ContainerModifiedMessage args)
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private static void HandleContainerModified(ContainerModifiedMessage args)
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{
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if (args.Container.Owner.TryGetComponent(out IHandsComponent handsComponent))
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{
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