Revert "Feature/shader radial menu" due to shader issue (#36470)
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@@ -362,12 +362,12 @@ public interface IRadialMenuItemWithSector
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/// <summary>
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/// Angle in radian where button sector should start.
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/// </summary>
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public float AngleSectorFrom { set; get; }
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public float AngleSectorFrom { set; }
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/// <summary>
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/// Angle in radian where button sector should end.
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/// </summary>
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public float AngleSectorTo { set; get; }
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public float AngleSectorTo { set; }
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/// <summary>
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/// Outer radius for drawing segment and pointer detection.
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@@ -388,41 +388,6 @@ public interface IRadialMenuItemWithSector
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/// Coordinates of center in parent component - button container.
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/// </summary>
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public Vector2 ParentCenter { set; }
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/// <summary>
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/// Marker, is menu item hovered currently.
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/// </summary>
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public bool IsHovered { get; }
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/// <summary>
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/// Color for menu item background when it is hovered over.
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/// </summary>
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Color HoverBackgroundColor { get; }
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/// <summary>
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/// Color for menu item default state.
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/// </summary>
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Color BackgroundColor { get; }
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/// <summary>
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/// Color for menu item border when item is hovered over.
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/// </summary>
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Color HoverBorderColor { get; }
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/// <summary>
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/// Color for menu item border default state.
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/// </summary>
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Color BorderColor { get; }
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/// <summary>
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/// Marker, if menu item background should be drawn.
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/// </summary>
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public bool DrawBackground { get; }
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/// <summary>
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/// Marker, if menu item borders should be drawn.
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/// </summary>
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public bool DrawBorder { get; }
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}
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[Virtual]
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@@ -448,7 +413,7 @@ public class RadialMenuTextureButtonWithSector : RadialMenuTextureButton, IRadia
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/// Marker, that controls if border of segment should be rendered. Is false by default.
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/// </summary>
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/// <remarks>
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/// Default color of border is same as color of background. Use <see cref="BorderColor"/>
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/// By default color of border is same as color of background. Use <see cref="BorderColor"/>
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/// and <see cref="HoverBorderColor"/> to change it.
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/// </remarks>
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public bool DrawBorder { get; set; } = false;
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@@ -494,6 +459,12 @@ public class RadialMenuTextureButtonWithSector : RadialMenuTextureButton, IRadia
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set => _hoverBorderColorSrgb = Color.ToSrgb(value);
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}
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/// <summary>
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/// Color of separator lines.
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/// Separator lines are used to visually separate sector of radial menu items.
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/// </summary>
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public Color SeparatorColor { get; set; } = new Color(128, 128, 128, 128);
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/// <inheritdoc />
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float IRadialMenuItemWithSector.AngleSectorFrom
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{
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@@ -502,7 +473,6 @@ public class RadialMenuTextureButtonWithSector : RadialMenuTextureButton, IRadia
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_angleSectorFrom = value;
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_isWholeCircle = IsWholeCircle(value, _angleSectorTo);
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}
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get => _angleSectorFrom;
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}
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/// <inheritdoc />
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@@ -513,7 +483,6 @@ public class RadialMenuTextureButtonWithSector : RadialMenuTextureButton, IRadia
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_angleSectorTo = value;
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_isWholeCircle = IsWholeCircle(_angleSectorFrom, value);
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}
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get => _angleSectorTo;
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}
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/// <inheritdoc />
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@@ -535,6 +504,44 @@ public class RadialMenuTextureButtonWithSector : RadialMenuTextureButton, IRadia
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{
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}
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/// <inheritdoc />
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protected override void Draw(DrawingHandleScreen handle)
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{
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base.Draw(handle);
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if (_parentCenter == null)
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{
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return;
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}
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// draw sector where space that button occupies actually is
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var containerCenter = (_parentCenter.Value - Position) * UIScale;
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var angleFrom = _angleSectorFrom + _angleOffset;
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var angleTo = _angleSectorTo + _angleOffset;
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if (DrawBackground)
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{
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var segmentColor = DrawMode == DrawModeEnum.Hover
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? _hoverBackgroundColorSrgb
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: _backgroundColorSrgb;
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DrawAnnulusSector(handle, containerCenter, _innerRadius * UIScale, _outerRadius * UIScale, angleFrom, angleTo, segmentColor);
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}
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if (DrawBorder)
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{
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var borderColor = DrawMode == DrawModeEnum.Hover
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? _hoverBorderColorSrgb
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: _borderColorSrgb;
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DrawAnnulusSector(handle, containerCenter, _innerRadius * UIScale, _outerRadius * UIScale, angleFrom, angleTo, borderColor, false);
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}
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if (!_isWholeCircle && DrawBorder)
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{
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DrawSeparatorLines(handle, containerCenter, _innerRadius * UIScale, _outerRadius * UIScale, angleFrom, angleTo, SeparatorColor);
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}
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}
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/// <inheritdoc />
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protected override bool HasPoint(Vector2 point)
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{
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