Replace all ITransformComponent by TransformComponent

This commit is contained in:
Vera Aguilera Puerto
2021-11-08 12:37:32 +01:00
parent 789ae63301
commit e6e15b3728
36 changed files with 53 additions and 53 deletions

View File

@@ -256,7 +256,7 @@ namespace Content.Server.GameTicking
_possiblePositions.Clear();
foreach (var (point, transform) in EntityManager.EntityQuery<SpawnPointComponent, ITransformComponent>())
foreach (var (point, transform) in EntityManager.EntityQuery<SpawnPointComponent, TransformComponent>())
{
if (point.SpawnType == SpawnPointType.Job && point.Job?.ID == jobId)
_possiblePositions.Add(transform.Coordinates);
@@ -274,7 +274,7 @@ namespace Content.Server.GameTicking
_possiblePositions.Clear();
foreach (var (point, transform) in EntityManager.EntityQuery<SpawnPointComponent, ITransformComponent>())
foreach (var (point, transform) in EntityManager.EntityQuery<SpawnPointComponent, TransformComponent>())
{
if (point.SpawnType == SpawnPointType.LateJoin) _possiblePositions.Add(transform.Coordinates);
}
@@ -292,7 +292,7 @@ namespace Content.Server.GameTicking
_possiblePositions.Clear();
foreach (var (point, transform) in EntityManager.EntityQuery<SpawnPointComponent, ITransformComponent>())
foreach (var (point, transform) in EntityManager.EntityQuery<SpawnPointComponent, TransformComponent>())
{
if (point.SpawnType == SpawnPointType.Observer)
_possiblePositions.Add(transform.Coordinates);