Un-revert IPlayerManager refactor (#21244)
This commit is contained in:
@@ -5,8 +5,7 @@ using Content.Shared.Humanoid;
|
||||
using Content.Shared.Humanoid.Markings;
|
||||
using Content.Shared.MagicMirror;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Players;
|
||||
using Robust.Shared.Player;
|
||||
|
||||
namespace Content.Server.MagicMirror;
|
||||
|
||||
@@ -147,7 +146,7 @@ public sealed class MagicMirrorSystem : EntitySystem
|
||||
|
||||
private void UpdateInterface(EntityUid uid, EntityUid playerUid, ICommonSession session, HumanoidAppearanceComponent? humanoid = null)
|
||||
{
|
||||
if (!Resolve(playerUid, ref humanoid) || session is not IPlayerSession player)
|
||||
if (!Resolve(playerUid, ref humanoid) || session is not { } player)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user