Un-revert IPlayerManager refactor (#21244)

This commit is contained in:
Leon Friedrich
2023-10-28 09:59:53 +11:00
committed by GitHub
parent c55e1dcafd
commit e685cb626b
245 changed files with 781 additions and 943 deletions

View File

@@ -42,8 +42,8 @@ namespace Content.Client.Hands.Systems
{
base.Initialize();
SubscribeLocalEvent<HandsComponent, PlayerAttachedEvent>(HandlePlayerAttached);
SubscribeLocalEvent<HandsComponent, PlayerDetachedEvent>(HandlePlayerDetached);
SubscribeLocalEvent<HandsComponent, LocalPlayerAttachedEvent>(HandlePlayerAttached);
SubscribeLocalEvent<HandsComponent, LocalPlayerDetachedEvent>(HandlePlayerDetached);
SubscribeLocalEvent<HandsComponent, ComponentStartup>(OnHandsStartup);
SubscribeLocalEvent<HandsComponent, ComponentShutdown>(OnHandsShutdown);
SubscribeLocalEvent<HandsComponent, ComponentHandleState>(HandleComponentState);
@@ -361,12 +361,12 @@ namespace Content.Client.Hands.Systems
#region Gui
private void HandlePlayerAttached(EntityUid uid, HandsComponent component, PlayerAttachedEvent args)
private void HandlePlayerAttached(EntityUid uid, HandsComponent component, LocalPlayerAttachedEvent args)
{
OnPlayerHandsAdded?.Invoke(component);
}
private void HandlePlayerDetached(EntityUid uid, HandsComponent component, PlayerDetachedEvent args)
private void HandlePlayerDetached(EntityUid uid, HandsComponent component, LocalPlayerDetachedEvent args)
{
OnPlayerHandsRemoved?.Invoke();
}