Add disposals damage (#21489)

* system naming conventions

* remove obsolete warnings

* use EntityQueries

* tube comp clean up

* damage on turns

* remove OnRelayMovement because it didn't work

* reduce volume

* reduce damage to 1.0
This commit is contained in:
Slava0135
2023-11-15 03:52:43 +03:00
committed by GitHub
parent 62e1e3cab6
commit e62d8ff8e1
3 changed files with 76 additions and 61 deletions

View File

@@ -1,30 +1,38 @@
using System.Linq;
using Content.Server.Disposal.Unit.Components;
using Content.Server.Disposal.Unit.EntitySystems; using Content.Server.Disposal.Unit.EntitySystems;
using Content.Shared.Construction.Components; using Content.Shared.Damage;
using Content.Shared.Popups;
using Robust.Shared.Audio; using Robust.Shared.Audio;
using Robust.Shared.Containers; using Robust.Shared.Containers;
namespace Content.Server.Disposal.Tube.Components namespace Content.Server.Disposal.Tube.Components;
[RegisterComponent]
[Access(typeof(DisposalTubeSystem), typeof(DisposableSystem))]
public sealed partial class DisposalTubeComponent : Component
{ {
[RegisterComponent] [DataField]
[Access(typeof(DisposalTubeSystem), typeof(DisposableSystem))] public string ContainerId = "DisposalTube";
public sealed partial class DisposalTubeComponent : Component
{
[DataField("containerId")] public string ContainerId { get; set; } = "DisposalTube";
public static readonly TimeSpan ClangDelay = TimeSpan.FromSeconds(0.5);
public TimeSpan LastClang;
[ViewVariables]
public bool Connected; public bool Connected;
[DataField("clangSound")] public SoundSpecifier ClangSound = new SoundPathSpecifier("/Audio/Effects/clang.ogg");
[DataField]
public SoundSpecifier ClangSound = new SoundPathSpecifier("/Audio/Effects/clang.ogg");
/// <summary> /// <summary>
/// Container of entities that are currently inside this tube /// Container of entities that are currently inside this tube
/// </summary> /// </summary>
[ViewVariables] [ViewVariables]
[Access(typeof(DisposalTubeSystem), typeof(DisposableSystem))] public Container Contents = default!;
public Container Contents { get; set; } = default!;
/// <summary>
/// Damage dealt to containing entities on every turn
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public DamageSpecifier DamageOnTurn = new()
{
DamageDict = new()
{
{ "Blunt", 1.0 },
} }
};
} }

View File

@@ -44,7 +44,6 @@ namespace Content.Server.Disposal.Tube
SubscribeLocalEvent<DisposalTubeComponent, ComponentRemove>(OnComponentRemove); SubscribeLocalEvent<DisposalTubeComponent, ComponentRemove>(OnComponentRemove);
SubscribeLocalEvent<DisposalTubeComponent, AnchorStateChangedEvent>(OnAnchorChange); SubscribeLocalEvent<DisposalTubeComponent, AnchorStateChangedEvent>(OnAnchorChange);
SubscribeLocalEvent<DisposalTubeComponent, ContainerRelayMovementEntityEvent>(OnRelayMovement);
SubscribeLocalEvent<DisposalTubeComponent, BreakageEventArgs>(OnBreak); SubscribeLocalEvent<DisposalTubeComponent, BreakageEventArgs>(OnBreak);
SubscribeLocalEvent<DisposalTubeComponent, ComponentStartup>(OnStartup); SubscribeLocalEvent<DisposalTubeComponent, ComponentStartup>(OnStartup);
SubscribeLocalEvent<DisposalTubeComponent, ConstructionBeforeDeleteEvent>(OnDeconstruct); SubscribeLocalEvent<DisposalTubeComponent, ConstructionBeforeDeleteEvent>(OnDeconstruct);
@@ -278,17 +277,6 @@ namespace Content.Server.Disposal.Tube
UpdateAnchored(uid, component, Transform(uid).Anchored); UpdateAnchored(uid, component, Transform(uid).Anchored);
} }
private void OnRelayMovement(EntityUid uid, DisposalTubeComponent component, ref ContainerRelayMovementEntityEvent args)
{
if (_gameTiming.CurTime < component.LastClang + DisposalTubeComponent.ClangDelay)
{
return;
}
component.LastClang = _gameTiming.CurTime;
_audioSystem.PlayPvs(component.ClangSound, uid);
}
private void OnBreak(EntityUid uid, DisposalTubeComponent component, BreakageEventArgs args) private void OnBreak(EntityUid uid, DisposalTubeComponent component, BreakageEventArgs args)
{ {
DisconnectTube(uid, component); DisconnectTube(uid, component);

View File

@@ -4,11 +4,12 @@ using Content.Server.Disposal.Tube;
using Content.Server.Disposal.Tube.Components; using Content.Server.Disposal.Tube.Components;
using Content.Server.Disposal.Unit.Components; using Content.Server.Disposal.Unit.Components;
using Content.Shared.Body.Components; using Content.Shared.Body.Components;
using Content.Shared.Disposal.Components; using Content.Shared.Damage;
using Content.Shared.Item; using Content.Shared.Item;
using JetBrains.Annotations; using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.Map; using Robust.Shared.Map.Components;
using Robust.Shared.Physics.Components; using Robust.Shared.Physics.Components;
using Robust.Shared.Physics.Systems; using Robust.Shared.Physics.Systems;
@@ -16,13 +17,15 @@ namespace Content.Server.Disposal.Unit.EntitySystems
{ {
public sealed class DisposableSystem : EntitySystem public sealed class DisposableSystem : EntitySystem
{ {
[Dependency] private readonly IMapManager _mapManager = default!; [Dependency] private readonly DisposalUnitSystem _disposalUnit = default!;
[Dependency] private readonly DisposalUnitSystem _disposalUnitSystem = default!; [Dependency] private readonly DisposalTubeSystem _disposalTube = default!;
[Dependency] private readonly DisposalTubeSystem _disposalTubeSystem = default!; [Dependency] private readonly AtmosphereSystem _atmosphere = default!;
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!; [Dependency] private readonly SharedPhysicsSystem _physics = default!;
[Dependency] private readonly SharedPhysicsSystem _physicsSystem = default!; [Dependency] private readonly SharedContainerSystem _container = default!;
[Dependency] private readonly SharedContainerSystem _containerSystem = default!; [Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly SharedTransformSystem _xformSystem = default!; [Dependency] private readonly MapSystem _map = default!;
[Dependency] private readonly DamageableSystem _damageable = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
public override void Initialize() public override void Initialize()
{ {
@@ -33,7 +36,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
private void OnComponentStartup(EntityUid uid, DisposalHolderComponent holder, ComponentStartup args) private void OnComponentStartup(EntityUid uid, DisposalHolderComponent holder, ComponentStartup args)
{ {
holder.Container = _containerSystem.EnsureContainer<Container>(uid, nameof(DisposalHolderComponent)); holder.Container = _container.EnsureContainer<Container>(uid, nameof(DisposalHolderComponent));
} }
public bool TryInsert(EntityUid uid, EntityUid toInsert, DisposalHolderComponent? holder = null) public bool TryInsert(EntityUid uid, EntityUid toInsert, DisposalHolderComponent? holder = null)
@@ -47,7 +50,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
return false; return false;
if (TryComp<PhysicsComponent>(toInsert, out var physBody)) if (TryComp<PhysicsComponent>(toInsert, out var physBody))
_physicsSystem.SetCanCollide(toInsert, false, body: physBody); _physics.SetCanCollide(toInsert, false, body: physBody);
return true; return true;
} }
@@ -57,7 +60,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
if (!Resolve(uid, ref holder)) if (!Resolve(uid, ref holder))
return false; return false;
if (!_containerSystem.CanInsert(toInsert, holder.Container)) if (!_container.CanInsert(toInsert, holder.Container))
{ {
return false; return false;
} }
@@ -86,11 +89,13 @@ namespace Content.Server.Disposal.Unit.EntitySystems
EntityUid? disposalId = null; EntityUid? disposalId = null;
DisposalUnitComponent? duc = null; DisposalUnitComponent? duc = null;
if (_mapManager.TryGetGrid(holderTransform.GridUid, out var grid)) var gridUid = holderTransform.GridUid;
if (TryComp<MapGridComponent>(gridUid, out var grid))
{ {
foreach (var contentUid in grid.GetLocal(holderTransform.Coordinates)) var ducQuery = GetEntityQuery<DisposalUnitComponent>();
foreach (var contentUid in _map.GetLocal(gridUid.Value, grid, holderTransform.Coordinates))
{ {
if (EntityManager.TryGetComponent(contentUid, out duc)) if (ducQuery.TryGetComponent(contentUid, out duc))
{ {
disposalId = contentUid; disposalId = contentUid;
break; break;
@@ -98,36 +103,39 @@ namespace Content.Server.Disposal.Unit.EntitySystems
} }
} }
var physQuery = GetEntityQuery<PhysicsComponent>();
var metaQuery = GetEntityQuery<MetaDataComponent>();
var transformQuery = GetEntityQuery<TransformComponent>();
foreach (var entity in holder.Container.ContainedEntities.ToArray()) foreach (var entity in holder.Container.ContainedEntities.ToArray())
{ {
RemComp<BeingDisposedComponent>(entity); RemComp<BeingDisposedComponent>(entity);
var meta = MetaData(entity); var meta = metaQuery.GetComponent(entity);
holder.Container.Remove(entity, EntityManager, meta: meta, reparent: false, force: true); holder.Container.Remove(entity, EntityManager, meta: meta, reparent: false, force: true);
var xform = Transform(entity); var xform = transformQuery.GetComponent(entity);
if (xform.ParentUid != uid) if (xform.ParentUid != uid)
continue; continue;
if (duc != null) if (duc != null)
duc.Container.Insert(entity, EntityManager, xform, meta: meta); duc.Container.Insert(entity, EntityManager, xform, meta: meta);
else else
_xformSystem.AttachToGridOrMap(entity, xform); _transform.AttachToGridOrMap(entity, xform);
if (EntityManager.TryGetComponent(entity, out PhysicsComponent? physics)) if (physQuery.TryGetComponent(entity, out var physics))
{ {
_physicsSystem.WakeBody(entity, body: physics); _physics.WakeBody(entity, body: physics);
} }
} }
if (disposalId != null && duc != null) if (disposalId != null && duc != null)
{ {
_disposalUnitSystem.TryEjectContents(disposalId.Value, duc); _disposalUnit.TryEjectContents(disposalId.Value, duc);
} }
if (_atmosphereSystem.GetContainingMixture(uid, false, true) is { } environment) if (_atmosphere.GetContainingMixture(uid, false, true) is { } environment)
{ {
_atmosphereSystem.Merge(environment, holder.Air); _atmosphere.Merge(environment, holder.Air);
holder.Air.Clear(); holder.Air.Clear();
} }
@@ -182,6 +190,17 @@ namespace Content.Server.Disposal.Unit.EntitySystems
ExitDisposals(holderUid, holder, holderTransform); ExitDisposals(holderUid, holder, holderTransform);
return false; return false;
} }
// damage entities on turns and play sound
if (holder.CurrentDirection != holder.PreviousDirection)
{
foreach (var ent in holder.Container.ContainedEntities)
{
_damageable.TryChangeDamage(ent, to.DamageOnTurn);
}
_audio.PlayPvs(to.ClangSound, toUid, AudioParams.Default.WithVolume(-5f));
}
return true; return true;
} }
@@ -222,7 +241,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
var newPosition = destination * progress; var newPosition = destination * progress;
// This is some supreme shit code. // This is some supreme shit code.
_xformSystem.SetCoordinates(uid, origin.Offset(newPosition).WithEntityId(currentTube)); _transform.SetCoordinates(uid, origin.Offset(newPosition).WithEntityId(currentTube));
continue; continue;
} }
@@ -231,7 +250,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
Comp<DisposalTubeComponent>(currentTube).Contents.Remove(uid, reparent: false, force: true); Comp<DisposalTubeComponent>(currentTube).Contents.Remove(uid, reparent: false, force: true);
// Find next tube // Find next tube
var nextTube = _disposalTubeSystem.NextTubeFor(currentTube, holder.CurrentDirection); var nextTube = _disposalTube.NextTubeFor(currentTube, holder.CurrentDirection);
if (!EntityManager.EntityExists(nextTube)) if (!EntityManager.EntityExists(nextTube))
{ {
ExitDisposals(uid, holder); ExitDisposals(uid, holder);