More eye lerping changes (#11436)
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@@ -115,6 +115,12 @@ public sealed class SurveillanceCameraMonitorBoundUserInterface : BoundUserInter
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{
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base.Dispose(disposing);
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if (_currentCamera != null)
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{
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_eyeLerpingSystem.RemoveEye(_currentCamera.Value);
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_currentCamera = null;
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}
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if (disposing)
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{
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_window?.Dispose();
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