Content changes for engine RotateEvent removal PR (#11448)

This commit is contained in:
Leon Friedrich
2022-09-23 15:57:30 +12:00
committed by GitHub
parent caa5efcd6f
commit e5f968a7fb
10 changed files with 30 additions and 26 deletions

View File

@@ -662,7 +662,7 @@ namespace Content.Server.ParticleAccelerator.Components
appearanceComponent.SetData(ParticleAcceleratorVisuals.VisualState, state);
}
public override void Rotated()
public override void Moved()
{
// We rotate OURSELVES when scanning for parts, so don't actually run rescan on rotate.
// That would be silly.