make filled inventory slots blank (#27150)
* blank filled slots * Update InventoryTemplatePrototype.cs
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@@ -9,6 +9,7 @@ namespace Content.Client.UserInterface.Controls
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public SlotButton(SlotData slotData)
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{
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ButtonTexturePath = slotData.TextureName;
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FullButtonTexturePath = slotData.FullTextureName;
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Blocked = slotData.Blocked;
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Highlight = slotData.Highlighted;
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StorageTexturePath = "Slots/back";
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