grindable/juiceable stacks (#4391)

* grindable/juiceable stacks

reagent grinder now takes stacks into account
added ScaleSolution that allows easy scaling of solution contents

* grindable/juiceable stacks revision

grinder/juicer stack fix now ECS
added JuiceableScalingEvent

* Update Content.Server/Kitchen/EntitySystems/ReagentGrinderSystem.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update Content.Server/Kitchen/EntitySystems/ReagentGrinderSystem.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
This commit is contained in:
plinyvic
2021-07-31 08:06:24 -04:00
committed by GitHub
parent 8aa4f998de
commit e5956566f5
3 changed files with 74 additions and 14 deletions

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.Linq;
using Content.Server.Chemistry.Components;
@@ -6,7 +6,9 @@ using Content.Server.Hands.Components;
using Content.Server.Items;
using Content.Server.Kitchen.Components;
using Content.Server.Power.Components;
using Content.Server.Stack;
using Content.Server.UserInterface;
using Content.Server.Kitchen.Events;
using Content.Shared.Chemistry.Solution;
using Content.Shared.Interaction;
using Content.Shared.Kitchen.Components;
@@ -40,6 +42,12 @@ namespace Content.Server.Kitchen.EntitySystems
SubscribeLocalEvent<ReagentGrinderComponent, PowerChangedEvent>((_, component, _) => EnqueueUiUpdate(component));
SubscribeLocalEvent<ReagentGrinderComponent, InteractHandEvent>(OnInteractHand);
SubscribeLocalEvent<ReagentGrinderComponent, InteractUsingEvent>(OnInteractUsing);
SubscribeLocalEvent<StackComponent, JuiceableScalingEvent>(JuiceableScaling);
}
private void JuiceableScaling(EntityUid uid, StackComponent component, JuiceableScalingEvent args)
{
args.Scalar *= component.Count; // multiply scalar by amount of items in stack
}
private void OnInteractUsing(EntityUid uid, ReagentGrinderComponent component, InteractUsingEvent args)
@@ -278,12 +286,14 @@ namespace Content.Server.Kitchen.EntitySystems
{
if (!item.HasTag("Grindable")) continue;
if (!item.TryGetComponent<SolutionContainerComponent>(out var solution)) continue;
if (component.HeldBeaker.CurrentVolume + solution.CurrentVolume > component.HeldBeaker.MaxVolume) continue;
var juiceEvent = new JuiceableScalingEvent(); // default of scalar is always 1.0
RaiseLocalEvent<JuiceableScalingEvent>(item.Uid, juiceEvent, false);
if (component.HeldBeaker.CurrentVolume + solution.CurrentVolume * juiceEvent.Scalar > component.HeldBeaker.MaxVolume) continue;
solution.Solution.ScaleSolution(juiceEvent.Scalar);
component.HeldBeaker.TryAddSolution(solution.Solution);
solution.RemoveAllSolution();
item.Delete();
}
component.Busy = false;
EnqueueUiUpdate(component);
bui?.SendMessage(new SharedReagentGrinderComponent.ReagentGrinderWorkCompleteMessage());
@@ -297,7 +307,13 @@ namespace Content.Server.Kitchen.EntitySystems
foreach (var item in component.Chamber.ContainedEntities.ToList())
{
if (!item.TryGetComponent<JuiceableComponent>(out var juiceMe)) continue;
if (component.HeldBeaker.CurrentVolume + juiceMe.JuiceResultSolution.TotalVolume > component.HeldBeaker.MaxVolume) continue;
var juiceEvent = new JuiceableScalingEvent(); // default of scalar is always 1.0
if (item.HasComponent<StackComponent>())
{
RaiseLocalEvent<JuiceableScalingEvent>(item.Uid, juiceEvent);
}
if (component.HeldBeaker.CurrentVolume + juiceMe.JuiceResultSolution.TotalVolume * juiceEvent.Scalar > component.HeldBeaker.MaxVolume) continue;
juiceMe.JuiceResultSolution.ScaleSolution(juiceEvent.Scalar);
component.HeldBeaker.TryAddSolution(juiceMe.JuiceResultSolution);
item.Delete();
}

View File

@@ -0,0 +1,23 @@
using Robust.Shared.GameObjects;
namespace Content.Server.Kitchen.Events
{
/// <summary>
/// Used in scaling amount of solution to extract in juicing
/// </summary>
public class JuiceableScalingEvent : EntityEventArgs
{
public JuiceableScalingEvent()
{
Scalar = 1f;
}
public float Scalar
{
get;
set;
}
}
}

View File

@@ -115,6 +115,27 @@ namespace Content.Shared.Chemistry.Solution
TotalVolume += quantity;
}
/// <summary>
/// Scales the amount of solution.
/// </summary>
/// <param name="scale">The scalar to modify the solution by.</param>
public void ScaleSolution(float scale)
{
if (scale == 1) return;
var tempContents = new List<ReagentQuantity>(_contents);
foreach(ReagentQuantity current in tempContents)
{
if(scale > 1)
{
AddReagent(current.ReagentId, current.Quantity * scale - current.Quantity);
}
else
{
RemoveReagent(current.ReagentId, current.Quantity - current.Quantity * scale);
}
}
}
/// <summary>
/// Returns the amount of a single reagent inside the solution.
/// </summary>