Get rid of the OverlayEffectsComponent stuff (#3010)
* Get rid of the OverlayEffectsComponent stuff because it just ended up creating workarounds for it's bugs, without removing any functionality * Flashes and Flashbangs use the same code now (the Flashable path because it's better)
This commit is contained in:
@@ -1,9 +0,0 @@
|
||||
using Content.Shared.GameObjects.Components.Mobs;
|
||||
|
||||
namespace Content.Shared.Interfaces
|
||||
{
|
||||
public interface IConfigurableOverlay
|
||||
{
|
||||
void Configure(OverlayParameter parameter);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user