full sticky prediction (#30230)
* move all sticky stuff to shared and cleanup/grammar fix * update imports and ref --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
90
Content.Shared/Sticky/Components/StickyComponent.cs
Normal file
90
Content.Shared/Sticky/Components/StickyComponent.cs
Normal file
@@ -0,0 +1,90 @@
|
||||
using Content.Shared.Sticky.Systems;
|
||||
using Content.Shared.Whitelist;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Shared.Sticky.Components;
|
||||
|
||||
/// <summary>
|
||||
/// Items that can be stuck to other structures or entities.
|
||||
/// For example, paper stickers or C4 charges.
|
||||
/// </summary>
|
||||
[RegisterComponent, NetworkedComponent, Access(typeof(StickySystem))]
|
||||
[AutoGenerateComponentState]
|
||||
public sealed partial class StickyComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// What target entities are valid to be surface for sticky entity.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public EntityWhitelist? Whitelist;
|
||||
|
||||
/// <summary>
|
||||
/// What target entities can't be used as surface for sticky entity.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public EntityWhitelist? Blacklist;
|
||||
|
||||
/// <summary>
|
||||
/// How much time it takes to stick the entity to a target.
|
||||
/// If zero, it will immediately be stuck.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public TimeSpan StickDelay = TimeSpan.Zero;
|
||||
|
||||
/// <summary>
|
||||
/// Whether users can unstick the entity after it has been stuck.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public bool CanUnstick = true;
|
||||
|
||||
/// <summary>
|
||||
/// How much time it takes to unstick the entity.
|
||||
/// If zero, it will immediately be unstuck.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public TimeSpan UnstickDelay = TimeSpan.Zero;
|
||||
|
||||
/// <summary>
|
||||
/// Popup message shown when player starts sticking the entity to another entity.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public LocId? StickPopupStart;
|
||||
|
||||
/// <summary>
|
||||
/// Popup message shown when a player successfully sticks the entity.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public LocId? StickPopupSuccess;
|
||||
|
||||
/// <summary>
|
||||
/// Popup message shown when a player starts unsticking the entity from another entity.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public LocId? UnstickPopupStart;
|
||||
|
||||
/// <summary>
|
||||
/// Popup message shown when a player successfully unsticks the entity.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public LocId? UnstickPopupSuccess;
|
||||
|
||||
/// <summary>
|
||||
/// Entity that is used as a surface for the sticky entity.
|
||||
/// Null if entity isn't stuck to anything.
|
||||
/// </summary>
|
||||
[DataField, AutoNetworkedField]
|
||||
public EntityUid? StuckTo;
|
||||
|
||||
/// <summary>
|
||||
/// Text to use for the unstick verb.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public LocId VerbText = "comp-sticky-unstick-verb-text";
|
||||
|
||||
/// <summary>
|
||||
/// Icon to use for the unstick verb.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public SpriteSpecifier VerbIcon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/eject.svg.192dpi.png"));
|
||||
}
|
||||
Reference in New Issue
Block a user