full sticky prediction (#30230)
* move all sticky stuff to shared and cleanup/grammar fix * update imports and ref --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
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@@ -4,10 +4,10 @@ using Content.Server.Mind;
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using Content.Server.Objectives.Components;
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using Content.Server.Popups;
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using Content.Server.Roles;
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using Content.Server.Sticky.Events;
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using Content.Shared.Interaction;
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using Content.Shared.Ninja.Components;
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using Content.Shared.Ninja.Systems;
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using Content.Shared.Sticky;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Ninja.Systems;
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@@ -34,7 +34,7 @@ public sealed class SpiderChargeSystem : SharedSpiderChargeSystem
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/// <summary>
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/// Require that the planter is a ninja and the charge is near the target warp point.
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/// </summary>
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private void OnAttemptStick(EntityUid uid, SpiderChargeComponent comp, AttemptEntityStickEvent args)
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private void OnAttemptStick(EntityUid uid, SpiderChargeComponent comp, ref AttemptEntityStickEvent args)
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{
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if (args.Cancelled)
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return;
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@@ -67,7 +67,7 @@ public sealed class SpiderChargeSystem : SharedSpiderChargeSystem
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/// <summary>
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/// Allows greentext to occur after exploding.
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/// </summary>
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private void OnStuck(EntityUid uid, SpiderChargeComponent comp, EntityStuckEvent args)
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private void OnStuck(EntityUid uid, SpiderChargeComponent comp, ref EntityStuckEvent args)
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{
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comp.Planter = args.User;
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}
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