[Access] Detective personal access (#15109)
* [Access] Detective personal access * [Add] technical airlock with detective access. * vendind and locker change access * Detective access on ID card console
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@@ -46,7 +46,7 @@ namespace Content.Shared.Access.Components
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"Atmospherics",
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"Bar",
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"Brig",
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// "Detective",
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"Detective",
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"Captain",
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"Cargo",
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"Chapel",
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@@ -1,4 +1,4 @@
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- type: accessGroup
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- type: accessGroup
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id: AllAccess
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tags:
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- EmergencyShuttleRepealAll
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@@ -10,6 +10,7 @@
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- ResearchDirector
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- Command
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- Security
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- Detective
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- Armory
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- Brig
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- Engineering
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@@ -14,8 +14,9 @@
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id: Brig
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name: id-card-access-level-brig
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#- type: accessLevel
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# id: Detective
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- type: accessLevel
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id: Detective
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name: id-card-access-level-detective
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- type: accessGroup
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id: Security
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@@ -24,11 +25,11 @@
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- Security
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- Armory
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- Brig
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# - Detective
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- Detective
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- type: accessGroup
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id: Armory
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tags:
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- Security
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- Armory
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- Brig
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- Brig
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@@ -259,6 +259,16 @@
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- type: Wires
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LayoutId: AirlockSecurity
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- type: entity
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parent: AirlockSecurity
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id: AirlockDetectiveLocked
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suffix: Detective, Locked
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components:
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- type: AccessReader
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access: [["Detective"]]
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- type: Wires
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LayoutId: AirlockSecurity
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- type: entity
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parent: AirlockSecurity
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id: AirlockBrigLocked
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@@ -504,6 +514,14 @@
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- type: AccessReader
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access: [["Security"]]
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- type: entity
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parent: AirlockSecurityGlass
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id: AirlockDetectiveGlassLocked
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suffix: Detective, Locked
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components:
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- type: AccessReader
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access: [["Detective"]]
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- type: entity
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parent: AirlockSecurityGlass
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id: AirlockBrigGlassLocked
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@@ -689,6 +707,14 @@
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- type: AccessReader
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access: [["Security"]]
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- type: entity
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parent: AirlockMaint
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id: AirlockMaintDetectiveLocked
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suffix: Detective, Locked
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components:
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- type: AccessReader
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access: [["Detective"]]
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- type: entity
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parent: AirlockMaint
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id: AirlockMaintHOPLocked
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@@ -1573,7 +1573,7 @@
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- state: panel
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map: ["enum.WiresVisualLayers.MaintenancePanel"]
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- type: AccessReader
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access: [["Security"]]
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access: [["Detective"]]
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- type: entity
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parent: VendingMachine
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@@ -329,7 +329,7 @@
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description: Usually cold and empty... like your heart.
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components:
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- type: AccessReader
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access: [["Security"]] # TODO access [["Detective"]]
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access: [["Detective"]]
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- type: entity
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id: LockerEvidence
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@@ -16,6 +16,7 @@
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- Brig
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- Maintenance
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- Service
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- Detective
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- type: startingGear
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id: DetectiveGear
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@@ -27,6 +27,7 @@
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- Maintenance
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- Service
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- External
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- Detective
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- type: startingGear
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id: HoSGear
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@@ -18,6 +18,7 @@
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- Service
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- Brig
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- External
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- Detective
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- type: startingGear
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id: WardenGear
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