Optimizes atmos

This commit is contained in:
Vera Aguilera Puerto
2021-03-25 14:57:57 +01:00
parent f0b6220f30
commit e45548ac74
2 changed files with 2 additions and 2 deletions

View File

@@ -640,7 +640,7 @@ namespace Content.Server.Atmos
// Can't process a tile without air // Can't process a tile without air
if (Air == null) if (Air == null)
{ {
Excited = false; _gridAtmosphereComponent.RemoveActiveTile(this);
return; return;
} }

View File

@@ -373,7 +373,7 @@ namespace Content.Server.GameObjects.Components.Atmos
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public virtual void AddActiveTile(TileAtmosphere tile) public virtual void AddActiveTile(TileAtmosphere tile)
{ {
if (tile?.GridIndex != _gridId) return; if (tile?.GridIndex != _gridId || tile.Air == null) return;
tile.Excited = true; tile.Excited = true;
_activeTiles.Add(tile); _activeTiles.Add(tile);
} }